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楼主: silversaint

【角色扮演】上古卷軸V:天际·TES V: Skyrim专属讨论区

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发表于 1-12-2011 12:56 PM | 显示全部楼层
这个游戏的时间超长的
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发表于 1-12-2011 03:02 PM | 显示全部楼层
本帖最后由 mazda 于 1-12-2011 03:14 PM 编辑

这里我想分享下盗贼路线和好处
--------------------------------------------

CARI原创的哦!!!

游戏里基本上没有对与错,所以我选择当上了江洋大盗,
盗贼路线其实有很多好处,赚钱也很简单
基本上注重的是SNEAK和LOCKPICK,可以杀人于无形,偷东西也有加成

为什么说盗贼赚钱容易,如果你去打BANDIT,进洞打几十个回来,奖金才100~200G
盗贼就简单了,很多任务简直是光明正大走进去拿出来而已,就有150~300G
偷到特别的宝物还可以给DELVIN,他会以几千G和你买
任务还可以无限的去做,买屋子的梦想简直容易到爆炸去~

基本上接任务——》FAST TRAVEL——》偷——》 FAST TRAVEL回去就可以拿钱了

后来发现盗贼公会不是表面那么肤浅,就如COMPANION背后是狼人的秘密
盗贼的高层原来不是泛泛之辈,盗贼高层都是幸运女神的守护者

基本上任务流程就是你会成为
盗贼会员-》NIGHTANGLE秘密团员-》幸运女神的守护者/盗贼的GUILD MASTER
最后可以从幸运女神三个力量中选择一个力量,一天用一次的力量

SNEAK--CTRL可以完全隐形,只有两分钟
STRIFE-和SHOUT相似,直接扣对方100HIT POINT,无视ARMOR
混乱-制造混乱让对方自己人打自己人

如果开始盗贼路线,很简单,去到RIFTEN走一段路会有个人会强迫你说话,
你只要卖通他就可以开始你的盗贼路线,去找Brynjolf就可以了很简单吧,
RIFTEN酒店也有一个可以500G收下来当伙伴的法师

大家一起当BATMAN吧



接下来就加入DARK BROTHERHOOD,做完才和大家分享

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参与人数 1积分 +20 收起 理由
silversaint + 20 感谢,原创分享~

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发表于 1-12-2011 04:28 PM | 显示全部楼层
本帖最后由 Skeleto_on 于 1-12-2011 04:35 PM 编辑

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参与人数 1积分 +5 收起 理由
silversaint + 5 声甜(人又美)~ 好听~!

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 楼主| 发表于 1-12-2011 05:01 PM | 显示全部楼层
我遇到了大问题了~
在人狼变身仪式后Lydia大姐不见了。。。

更新了v1.2后打死的龙不会有龙魂吸收了~
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发表于 1-12-2011 05:04 PM | 显示全部楼层
原来灰胡子老大是条老龙,上到去吓到我,射了几箭,差点拿了它老命。
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发表于 1-12-2011 05:08 PM | 显示全部楼层
我遇到了大问题了~
在人狼变身仪式后Lydia大姐不见了。。。

更新了v1.2后打死的龙不会有龙魂吸收 ...
silversaint 发表于 1/12/2011 05:01 PM


酱够力?bethesda只是说声会去调查,然后不打算快点把这些大bug给fix掉?
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发表于 1-12-2011 05:21 PM | 显示全部楼层
酱够力?bethesda只是说声会去调查,然后不打算快点把这些大bug给fix掉?
小魔 发表于 1-12-2011 05:08 PM



    给他们一点时间吧
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发表于 1-12-2011 05:23 PM | 显示全部楼层
给他们一点时间吧
vivic 发表于 1/12/2011 05:21 PM


我还是最喜欢valve。。只要有问题,1内天就会看到patch fixed。
什么叫efficient?valve就是
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发表于 1-12-2011 05:28 PM | 显示全部楼层
老毒应该为这patch气到没有力上来。
昨天接近爆肝时间就开始shoot玖Bethesda了。
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发表于 1-12-2011 07:06 PM | 显示全部楼层
奇怪,玩着玩着竟然会进入超频状态,一下子走路快的像飞,捡东西变成拖曳,开箱子也是马上开马上关。。。很奇怪。。。
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发表于 1-12-2011 07:11 PM | 显示全部楼层
延遲買(便宜買)是對的+1
kira 发表于 1-12-2011 09:51 AM

几时会有便宜货
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 楼主| 发表于 1-12-2011 07:17 PM | 显示全部楼层
说Cheese~


==============================================================
Adventure Time x Skyrim Mash-Up Poster





Skyrim可爱的海报~
http://www.etsy.com/listing/8754 ... yrim-mash-up-poster

===============================================================

Handmade Portraits: The Sword Maker


看了这个Smithing会加50~!
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发表于 2-12-2011 12:41 AM | 显示全部楼层
本帖最后由 权少帅 于 2-12-2011 12:42 AM 编辑

James, vivic我刚刚买了。

Shipping estimate: December 5, 2011
  Delivery estimate: December 30, 2011 - January 23, 2012         Price
3 of: Elder Scrolls V: Skyrim: Prima Official Game Guide [Paperback]
By: David Hodgson

Items (3):        $48.57
Shipping & Handling:        $19.96
Total Before Tax:        $68.53
Estimated Tax To Be Collected:        $0.00

哈哈,选最慢的邮服,如果没有意外今年可以拿到。
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发表于 2-12-2011 12:47 AM | 显示全部楼层
夠力
剛剛才回到家
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 楼主| 发表于 2-12-2011 12:50 AM | 显示全部楼层
夠力
剛剛才回到家
poisonsoup 发表于 2-12-2011 12:47 AM

刚从Skyrim回家啊?
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发表于 2-12-2011 12:54 AM | 显示全部楼层
刚从Skyrim回家啊?
silversaint 发表于 2-12-2011 12:50 AM


他应该是TL Bethesda弄坏了他的Skyrim,所以杯葛Skyrim一天。
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 楼主| 发表于 2-12-2011 01:16 AM | 显示全部楼层
他应该是TL Bethesda弄坏了他的Skyrim,所以杯葛Skyrim一天。
权少帅 发表于 2-12-2011 12:54 AM

昨天早上更新了FXAA Post-Process Injector和LAA后进入不到Skyrim。
手痒去Verify Game Cache,结果得下载过1.8GB的咚咚。。。
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 楼主| 发表于 2-12-2011 06:39 AM | 显示全部楼层
本帖最后由 silversaint 于 2-12-2011 06:48 AM 编辑



- 从明年一月开始,电脑玩家将可以下载到Bethesda Game Studios用来创造Skyrim的开发工具。
- 下个星期开始将会增量更新。电脑版将会优先获得更新,PS3和Xbox 360版也将会在同一个星期内获得更新。

As of today, it’s been three weeks since we released Skyrim worldwide. We’re simply blown away by the response, from new and old fans, and amazed by the sheer number of people playing the game. It’s been absolutely fantastic hearing your stories, seeing early mods, and watching fan videos (more live music ones please, we love those).

We want to thank everyone reading this for playing our game and supporting all it tries to do. We wouldn’t have this success without you, and we want you to know we’re committed to making your Skyrim experience even better. And not just in the short term, but over the life of the game. Here’s a quick peek at what we’re working on right now:

Creation Kit  — Beginning in January, PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim. In tandem with the Creation Kit’s release, we will roll out a new Wiki and videos to help you get started. It also features something we think you’re going to love…



Steam Workshop – We’re excited to share news that we’ve been working closely with Valve to integrate Steam Workshop into the Creation Kit. Using the Workshop, you’ll have free user content with the push of a button. The Creation Kit will bundle your mod and upload it to the Workshop, where everyone can browse, rate, and flag mods for download. You’ll be able to do this from any web device, including your smartphone. Like a live Netflix queue, when you fire up Skyrim, mods you flagged will be automatically downloaded and installed. Everyone here is really excited about the opportunities and possibilities this opens up for our entire community.

Prefer to use existing modding sites? Not a problem. You’ll still be able to upload/share/access Skyrim mods on fan-created mod sites.

Continued Game Updates – This week we released update 1.2 across all platforms, and we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.

After the holidays, we’ll continue to release regular updates for the game — through full title updates, as well as incremental “gameplay updates” to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits. We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.

We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day. We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this. To be safe, we are prioritizing code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.

Thanks again for your continued support and patience. We truly have the best fans in the world, and we couldn’t do it without you.


http://www.bethblog.com/index.php/2011/12/01/skyrim-what-were-working-on/
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发表于 2-12-2011 09:05 AM | 显示全部楼层
奇怪,玩着玩着竟然会进入超频状态,一下子走路快的像飞,捡东西变成拖曳,开箱子也是马上开马上关。。。很 ...
geekman 发表于 1-12-2011 07:06 PM


ram 内记着这些动作、事物反应的时间 parameter 被混淆了,可能 load 到另外一套 parameter 或 factorise 了。
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发表于 2-12-2011 09:51 AM | 显示全部楼层
有官方mod development software了。
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