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楼主: poisonsoup

【美服】GUILD WARS 2 激戰2 -Path of Fire 資料片 9月22日上線

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发表于 7-6-2012 08:50 PM | 显示全部楼层
我也来报道了,期待GW2来临
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发表于 7-6-2012 09:00 PM | 显示全部楼层
[size=0.9166em]激戰 2 傳說:世界[size=0.9166em]Guild Wars 2 Lore: The World (中文字幕)


好贊又用心的視頻
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发表于 7-6-2012 11:51 PM | 显示全部楼层
我还是等公测再来研究咯。
这游戏装备也是可以买卖的?还是自己打?
小小天蝎座 发表于 7-6-2012 01:29 AM


装备入手方法只有打怪掉,制造,跟玩家买。虽然cash shop有卖装备,但那是时装(不能战斗用)
还有就是有个不错的cash item:装备转换石,可以用来把2件装备合成一件,通常用来改外表,你可以有lv1的武器外表内容却是80lv的数值
A Transmutation Stone is a single use[1] item which allows players to combine two weapons or pieces of armor, gaining a desired aesthetic look from one piece, and a desired set of statistical modifiers from the other. They will be available for purchase through the in-game store using gems and through gameplay through the use ofkarma.

回复  poisonsoup
对这个游戏概念有点模糊,这是战场游戏?
等级封顶多少?应该不会像网游一样吧?一直升 ...
小小天蝎座 发表于 7-6-2012 01:38 AM






这游戏的重点主要是分成2个大部分:冒险pve和玩家对打pvp(WVW)
在这个游戏里面等级不是很重要,等级高只是开发多点元素和内容而已,二来在PVP/WVW时lv会自动跳到80
至于任务吗。。。。基本上已经没有“任务”了,gw2有的是一直会随机/条件发生的“动态事件”。基本上它就是不管你做还是不做都会照跑的事件,ie:人类起始地图,人类那边是一直有各种强盗/海盗来侵犯的。所以你在那边走着走着就会一直看到某某村庄被攻击的信息


我是从https://buy.guildwars2.com买的,USD$79.99的那个
你要买什么配套的?要CE的话美国的gamestop还有卖
http://www.gamestop.com/pc/games/guild-wars-2-collectors-edition/100452?ref=recpdp&cross=647655
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发表于 7-6-2012 11:53 PM | 显示全部楼层
您是通过官方网站买的?用creditcard那个?
换算马币差不多248左右吧。

可惜这个没有盒装,懒惰下载, ...
小小天蝎座 发表于 7-6-2012 12:47 PM

现在买到的盒装也是没有给disc的,打开盒子只有密码纸条而已
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发表于 8-6-2012 12:00 AM | 显示全部楼层
剛剛開 又有450files要update
Anet 還真如往常般勤力
幽靈讀者 发表于 7-6-2012 07:06 PM



   那些后来追加的应该是那些下载bug的补丁,然后option 那边已经有看到变化了,UI的大小可以调成small/normal,large和larger就看不出有什么差别
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发表于 8-6-2012 12:50 AM | 显示全部楼层
激戰 2 傳說:世界Guild Wars 2 Lore: The World (中文字幕)


好贊又用心的視頻
幽靈讀者 发表于 7-6-2012 09:00 PM



   这个我也有看,不错的历史简介,如果想深入了解的话还是建议爬文看完整的时间表然后我也放个youtube的~~~WVW的秘密!!!!!!!!!jumping puzzle!!!!!
不过上次BWE时给的奖励是在太微薄了,跳到酱辛苦竟然给白字装备!不懂这次有改到吗
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发表于 8-6-2012 12:51 AM | 显示全部楼层
玩家整合的訊息 【來源點我】

General

  • It should be easier to group up with friends in overflow servers.

  • A number of performance optimizations have been made since BWE1, but it may still be laggy as they are not done optimizing yet.

  • They have made improvements to skill queueing since the last BWE and there are still more to come before release.

  • Skill rooting is being fixed. They have fixed a few of the skills but there are still some out there that need fixing. They also said that "skills should stop you if they feel like they should stop you, otherwise, they shouldn't."

  • You still can't rebind left or right click.

  • Pet AI has been worked on but may still be buggy.

  • First person view is something they want to add post release and camera swing will be disabled.

  • They will be taking a closer look at downed skills as some professions have it better than others.

  • In regards to the sliding effect people feel when walking, what you see now is mostly what you will get on release.

  • Dueling will be out some time after release. They are still figuring out how it will work.

  • They have improved the "sense of hitting". This phrase is used for all visceral combat improvements which includes audio, effects, animations, timing of skills, camera shakes, and a number of other things.

  • They have added an effect LOD system.

  • They have identified some noisy effects and made them less noisy.

  • New weapons like two-handed axes might be in expansions.

  • Two-handed weapons will most likely be getting two sigil slots, they ran out of time to add this in BWE2 though.

  • They want to work on a template which allows you to easily swap weapon sets, traits, skills etc after launch.

  • There will be new content in the maps that were already available in BWE1.

  • There is an item previewer in the works that did not make it for BWE2, but the game will ship with it.

  • You can now see what major traits are available in a tree without spending points.

  • They may look into your character causing bigger splashes when you jump into water from a high height.

  • Apparently Guardian is proving to be the hardest class to develop, balance etc.

  • In the human storyline, there is now more room for you to fight in (no more insanely narrow corridors)

  • The carnival skill point guy in Beetletun should no longer die.

  • When moving from map to map you will now retain your party.

  • They are investigating some options to help out colorblind folks.

  • When you are out of coins, resurrecting at a waypoint is free.

  • Servers won't go down when they need to patch the game. You will just need to restart your client, much like in GW1.

  • They are working on an API which allows you to get data out of the game (eg web services)

  • They would like to work on a MAC version after launch.

  • It won't be on Steam. Apparently Valve has some new business terms that Anet say will keep almost all new MMOs off Steam. Interesting.

Beta Specific

  • Definitely no Asura/Sylvari for BWE2. No new info on whether they will be available in other beta events but they didn't rule them out.

  • There is still no level cap like last beta.

  • Skill points will be refunded when you log in on Friday.

  • There is currently only one dungeon in the BWE and it is level 30. It can be found in the Charr map Ashford.

  • You will not be carrying over unspent gems from BWE1 to BWE2 but you will be able to claim another 2000 free gems anyway.

  • World transfers will be free until 6pm PDT Saturday. After that point they will cost 1800 gems as they want to test the system. If this is your first beta, you will be able to select the server you want to play on when you log in for the first time.

  • They are working on making patch notes for BWE2, but the list of changes is so large some stuff may get accidentally left out.

  • Beta characters will definitely not transfer into the game when it goes live.

  • Mike Zadorojny (Content Designer) was the man responsible for last beta's finale.

  • There is an exciting new finale for this event! With multiple staff working on it this time.

  • Apparently the Black Moas from the last finale got a higher kill:death ratio than the players. Despite the sheer number of players the Moas definitely rose to the challenge.

  • There will be at least one more beta after this one.

Professions

  • The Necromancer Death Shroud skill Dark Cloud now causes blind as well as chill. Minions have some AI bugs but they should attack what you attack and run where you run, they want them to feel uncontrolled but not broken.

  • Engineer re-work is still in progress. They want their kits to inherit some of the benefits that you get from collecting and customizing weapons. They're also getting more weapons and kits in the future. Engineer kits may also get their own sigils.

  • Mesmer illusions will now have class icons. Apparently they were not aware of this bug until the AMA!

  • Guardian scepters now have a longer range. You can now cast Bow of Truth while running (not in BWE2 though). Guardian hammer skill 3 is a line immobilize now.

  • Ranger - the third chain in the sword "1" skill that leaps to the enemy has been changed a bit (don't know how). They also plan on updating Throw Torch and Hunter's Call to be more interesting in the future.

  • Thief - They have done a big balancing pass on the thief. Death Blossom is also an evasive attack now. A bug involving Black Powder and not attacking has been fixed.

  • Numerous other weapon skills have changed considerably.

Guilds

  • Guilds will be able to increase their member cap. (how and the max number is unknown)

  • An account may be in many guilds and each character can represent different guilds.

sPvP

  • Automated tournaments are not cross-region.

  • The game mode in automatic tournaments will be 8 team single elimination.

  • Tournaments are meant to be the equivilent of GvG from GW1.

  • There will be more amulets in BWE2.

  • At some point in the future they may consider adding more game types.

  • Spectator mode will not be available at launch but they plan to add it at some time after release if the demand is big enough.

World vs World

  • The new WvW mini dungeon is part of the eternal battlegrounds map, not a separate instance. It will mostly be about PvP and evading traps. They may add PvE elements like bosses in the future.

  • You should now be able to unlock skills in WvW easier. Not unlocking them in BWE1 was a due to a bug where players were not getting the proper credit from player kills. This should make getting reward bags easier too.

  • There will be a Commander UI that shows you the members of your squad. Squad size is only limited to 50 but there are discussions about raising it.

  • There will be no player ranks in WvW.

  • You will never be able to see your enemies name in WvW, only their guild tag.

  • Combat markers show when a group of 6 or more people are fighting. You will never be able to see everyone on the map as the bandwidth requirements are too high.

  • They may have shorter battles for the first few weeks of launch to help balance servers faster.

  • If you get disconnected while in WvW your character won't be locked out of the game if the WvW map is full. I'm guessing it will return you to the mists.

  • What you'll be playing this weekend is pretty close to how they intend to ship WvW. They still have a bunch more polish to do, but don't expect any more areas or expansions any time soon.

  • They don't plan on adding movement to any of the stationary siege weapons.

  • There are no current plans on making the borderland maps different in the future.

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发表于 8-6-2012 12:58 AM | 显示全部楼层
这个我也有看,不错的历史简介,如果想深入了解的话还是建议爬文看完整的时间表然后我也放个youtu ...
eror 发表于 8-6-2012 12:50 AM



    erm...視頻放最後的那個碼就夠了 81mwQ4i_AwE
    要不然看不到

   
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发表于 8-6-2012 01:32 AM | 显示全部楼层
回复 1509# eror
居然没有DVD,那不是下载到发神经!

多数玩家都是连线玩战场?感觉上这个游戏一上线就是战场模式,杀杀杀!
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发表于 8-6-2012 01:48 AM | 显示全部楼层
巴哈【情報】官方REDDIT問答會(120607) 【點我看來源】
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 楼主| 发表于 8-6-2012 10:42 AM | 显示全部楼层
本帖最后由 poisonsoup 于 8-6-2012 10:47 AM 编辑
4.GW1有多姆大神砍人鎖帳, 那麼GW2也會有像這樣的東西嗎? 像特種部隊(打靶)又或者還是多姆(砍人)之類的A.當然我們打算做些很COOL的事情!
但坦誠說, 我們並未把這個放進開發清單內. 原因是加入這個很簡單, 而營運前我們有該優先注視的東西


这个真的很cool!可是看到有人讲都赶不及看到





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发表于 8-6-2012 01:32 PM | 显示全部楼层
不懂新种族有开放没有?
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发表于 8-6-2012 02:53 PM | 显示全部楼层
不懂新种族有开放没有?
~藤原拓海~ 发表于 8-6-2012 01:32 PM


bwe2 已经宣布是没开放~
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发表于 8-6-2012 06:02 PM | 显示全部楼层
请问OPEN BETA是几时呢?
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发表于 8-6-2012 07:44 PM | 显示全部楼层
请问OPEN BETA是几时呢?
weehong88 发表于 8-6-2012 06:02 PM

我想这个问题只有ArenaNet才能回答你了不过Anet的效率真是太惊人了。
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发表于 8-6-2012 08:20 PM | 显示全部楼层
显,老板说明天要上班。。。。
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发表于 8-6-2012 09:36 PM | 显示全部楼层
ZZZ刚刚放工回来发现又再有180个file要download。。。。。。。。

Tonight We for Tyria~!!!

你们谁要组升级团还是personal story 要sidekick帮手的话,密我erroramor
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发表于 8-6-2012 09:45 PM | 显示全部楼层
请问OPEN BETA是几时呢?
weehong88 发表于 8-6-2012 06:02 PM



   ZZZzz这个问题我们回答了N次了,注意看:“AS this is not a closed beta,”然后我们不把这个叫做open beta,我们叫它BWE。因为它是一个周期性的短暂游戏测试活动

盗用下图
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发表于 8-6-2012 09:55 PM | 显示全部楼层
本帖最后由 eror 于 8-6-2012 10:05 PM 编辑
我也来报道了,期待GW2来临
WilliamChai 发表于 7-6-2012 08:50 PM



   欢迎你来join我们,有决定玩那个种族/职业了吗?
给予新手的建议:这游戏没有Rambo也没有tank所以不要去跟怪物硬碰硬不然你时常会装备烂到只剩条内裤,然后装备的修理费在游戏初期是很难赚的
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发表于 8-6-2012 10:01 PM | 显示全部楼层
回复  eror
居然没有DVD,那不是下载到发神经!

多数玩家都是连线玩战场?感觉上这个游戏一上线 ...
小小天蝎座 发表于 8-6-2012 01:32 AM



   。。。。。这游戏它是MMORPG,它跟D3不一样。一开始是进入一般的冒险世界(PVE),然后玩家再自己选择要进PVP还是WVW对战
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