When sent to investigate a Cerberus research base that's mysteriously gone silent, Shepard arrives to find Geth overrunning the base. The sole survivor, Chief Scientist Archer, paints a dire picture: an experiment to fuse a human volunteer with a virtual intelligence created a dangerous hybrid "VI overlord".
The rampaging VI has already attacked three other Cerberus bases, controlling any technology it finds in an attempt to break free–and unleashing Geth across the planet. Unless Shepard can infiltrate the VI's fortress and shut it down, this homicidal intelligence will beam itself-off planet and wreak havoc on other systems.
The action unfolds over five new level areas, with two new achievements.
- Scanning for minerals has been optimized
- Fixed an issue with marking all entries as viewed in the Journal
- Fixed an issue relating to text and the menu screen
- Fixed an issue relating to players starting a new game and loading a save
- Fixed multiple issues when loading a save containing DLC when DLC isn’t present
- Fixed an issue with ammo flashing when it can’t be picked up
- Fixed an issue with crosshairs
- Fixed an issue with Grunt’s Fortification power
- Fixed an issue with enemies and cover
- Fixed an issue where players could receive additional talent points
- Fixed an issue where squad members would overwrite ammo powers the player had assigned them
We are very pleased to announce that Legendary Pictures, the studio behind such hits as The Dark Knight, 300, The Hangover and Watchmen, will be making a Mass Effect movie! Thomas Tull, Jon Jashni and Avai Arad will produce for Legenday while Ray Muzyka, Greg Zeschuck and Casey Hudson will be executive producers.
You can read more about the movie and discuss who you want to be Commander Shepard on the Mass Effect forums here: Mass Effect Movie discussion.