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从别的网站看到然后转过来的。。没有华文翻译。
新的DotA 6.61b OMG地图,这个地图的特别之处就是英雄拥有每个Hero Random的skill。
就是说,3个random技能以及1个random绝招。
比方说,Rylai可能抽到NA的ulti,BurnMana,MoonRider的第一招等
Dota 6.61b OMG Map - Dota Allstars 6.61bOMG Mode Map - The Dota 6.61b OMG Mode map is now available fordownload. This map is same as Dota Allstars 6.61b but there is a modeadded in it. You will get random skillset of Heroes in this map, or youchoose to select the skills manually. You can check the download linkand read the quest/guide of this Dota 6.61b OmG mode map.
Dota 6.61b OMG Mode - Dota Allstars 6.61b OMG Map 下载网址:-
Download Dota 6.61b Omg v1.04.w3x (mirror1) - http://rapidshare.com/files/257605240/DotA_6.61b_OMG_v1.04.w3x
Download Dota 6.61b OMG v1.04.w3x (mirror2) - http://www.mediafire.com/download.php?qdgizwy02jt
dota-6.61b-omg
The Dota Allstars OMG Mode:-
Dota OMG is the map based on one of latest DotA Allstars map (currently6.61b), with one big change — heroes allowed to have any ability.
There are two ways to change hero's skill set — random or pick. Everyof them can be activated using it own mode, which must be writen withother game modes.
1. Random abilities
When any hero appears in game (was picked or randomed) it gains 3random standart abilities and 1 random ultimate. They are random frompool of avaible abilities and go throught some checks (details below).
- can be activated by typing -ra with other game modes; moreinteresting and fun games are with -ardm mode, so blue player must type-ardmra like gamemode
- compatible with every game mode, except -ad
2. Abilities Draft
Every player can choose 3 standart abilities and 1 ultimate for hishero. Picking goes in a draft style. Abilities can be bought intaverns, which are filled with 66 standart abilities and 22 ultimatesrandomed from pool of avaible abilities.
There are tips for every ability in tavern, which contain its name,main hero (which have this ability in normal game), hotkey, someproperties and list of unstackable abilities. Also there is a cleverchecking system which prevents your hero from learning unstackableabilities and some other bugs.
Draft process.
1. Every player must pick/get a hero. This heroes will be on pause. Ifsomeone leaves without hero, anyone must type -recheck to refresh gameinfo about players. Draft will start when every player gets a hero.
2. When game says about draft start, 8 of 9 taverns will be filled with66 standart abilities and 22 ultimates. Every player has 60 seconds tolearn the assortment of abilities.
3. Draft starts after this time. It goes in 3 phases:
- 1st phase: blue/pink/orange/brown player starts, every player can learn 2 standart skills or 1 ultimate on his turn
- 2nd phase: brown/orange/pink/blue player starts, every player can learn 1 standart skills or 1 ultimate on his turn
- 3rd phase: blue/pink/orange/brown player starts, every player can learn up to 2 standart skills or 1 ultimate on his turn
Every phase goes in well-known 1-2-2-2-2-1 draft order. Every player has 15 seconds for every turn.
If you didn't learn something, you will get money to learn it after all 3 phases.
4. When your hero learns 3 standart skills and 1 ultimate, it will beunpaused and you'll get back your gold status before draft.
After draft ends creeps will go in 1 minute.
Warning! Sometimes you can get a bug with shops, so you can't buyanything. Your hero must get out from buying range and then get back toshops. Please, be patient to this bug. Sorry for it.
- can be activated by typing -ad with other game modes
- uncompatible with -ra, -rd, -cd and -dm modes
There a special game mode Duplicate Abilities (can be activated by typing -da), which allows for players to pick same abilities.
Special commands.
-skills — shows current abilities of your hero with some numbers, which is useful when you found a bug
-banbloodstone (-banbs)(only blue player) — after a lot of games on -raplayers start to annoying, when someone creates a Bloodstone, becauseof it's imbaness in this mode and game becomes boring, so this commandmakes Bloodstone useless, because it gives 4x negative regenerationfrom every charge.
-recheck (only in -ad) — refreshes game info about players
-showprocess (only in -ad)(only blue player) — shows picking abilities process to everyone (who and what picked)
Checking system.
Many abilities in DotA are based on same abilities from Warcraft, andthey have same orders. If 1 hero gets 2 abilities with same orders thenthey will be used at one moment or will work only 1 of them. Because ofthis, when game or player chooses ability, it goes throught specialchecking for compatible of abilities, that already hero has.
Some abilities can be used only on melee or ranged attack, so abilitiesgoes throught hero attack type checking. Also, some abilities takes 2or more active icons after learning, and if there is no more place,some abilities may disappear. To prevent it, there is a checking ofthis.
Totally: your hero will never get uncompatible abilities, will neverget abilities for melee(ranged) attack, if it is ranged(melee), alsoyou will never lose your skills.
This mode might eventually be part of the map, but it is not as simpleas everyone thinks to add to a map that is always being developedbecause of lots of extra things that have to be done. It is easier forme to just add it after a map is published, like with the AI maps. So Iwill just update this one in meantime.
【转】FallenAngelz |
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