DR各角色空中技
空中技(JUGGLES/AIR COMBO)是鐵拳系列主要進攻特色之一。
主要得先配合啟動技(LAUNCH)﹐將對手打成浮空狀態(不能防護)﹐然後就接招式增加損害。基本上﹐越傷血的空中技對熟練度﹑時間拿捏的講求會是越高。
ANNA WILLIAMS
啟動技 f,f+3:
接 f,f+3, d/f+1, d/f+3,2, d/f+3,1,4 = 58 損傷點
f,f+3, f+1, f+1, u/f+1,3,3+4 = 43
d/f+2:
d/f+2, qcf+1, 1, qcf+1, 1, f,f+3,4,3 = 64
d/f+2, u/f+4, d+4,1, d/f+3,1,4 = 59
d/f+2, qcf+1, d+4,1, d/f+3,1,4 = 59
d/f+2, d/f+1, d/f+3,2, d/f+3,1,4 = 58
d/f+2, d/f+1, d/f+1, d/f+1, d/f+3,1,4 = 58
d/f+2, f+2, d/f+3,2, d/f+3,1,4 = 57
d/f+2, f+2, qcf+1, 1, d/f+3,1,4 = 57
d/f+2, d/f+1, d/f+3,2, dash 1,2,1,2,4 = 56
d/f+2, d/f+1, d/f+3,2, ff+3,4,3 = 56
d/f+2, d/f+1, d/f+1,2, f,f+3,4,3 = 56
d/f+2, f+2, d/f+1,2, f,f+3,4,3 = 55
d/f+2, f+2, d/f+1, u/f+1,3,3+4 = 53 (fast input/axis dependent)
Off axis d/f+2, d/f+3,2, d/f+3,1,4 = 52
d/f+2, qcf+1, 1, qcf+1, d+4,1 = 50
d/f+2, d/f+1, dash 1, u/f+1,3,3+4 = 50
d/f+2, qcf+1, 1, d/f+1, d/b+1 = 46
d/f+2, d/f+1, d/f+3,2, d/b+1 = 45
d/f+2, f+2, d/f+3,2, d/b+1 = 44
d/f+2, f+2, qcf+1, 1, d/b+1 = 44
d/f+2, f+2, d/f+1,2, d/b+1 = 43
d/b+3:
d/b+3, WS+2, d+4,1, d/f+3,1,4 = 65 (doesn't work on big chars)
d/b+3, FC+4,1, d/f+1, d/f+3,1,4 = 60
d/b+3, FC,2, WS+1,2, f,f+3,4,3 = 57
d/b+3, WS+2, d+4,1, u/f+3+4 = 55
d/b+3, ws+2, d+4,1, d/b+1 = 52
d/b+4,3:
d/b+4,3, 4, d/f+3,2, d/f+3,1,4 = 75 (Large characters, Marduk/Jack5)
d/b+4,3, 4, d/f+1, d/f+3,1,4 = 69
d/b+4,3, d+4,1, 1, d/f+3,1,4 = 64
d/b+4,3, d+4,1, f,f+3,4,3 = 61
d/b+4,3, b+1,2,2 = 56
d/b+4,3, d+4,1, 1, u/f+3+4 = 54
d+3,2:
d+3,2, f+2, d/f+1,2, f,f+3,4,3 = 62
Off axis CH d+3,2, d/f+3,2, d/f+3,1,4 = 60
d+3,2, b+1, d+4,1, d/f+3,1,4 = 58
d+3,2, d/f+1, d/f+1, d/f+3,1,4 = 57
d+3,2, f+2, f+2, f,f+3,4,3 = 56
d+3,2, 1, b+1,2,2 = 46
CH u/f+1,3,3+4:
CH u/f+1,3,3+4, d+4,1, d/f+3,1,4 = 74
CH u/f+1,3,3+4, dash 1, d/f+3,1,4 = 68
CH u/f+1,3,3+4, dash d+4,1, u/f+3+4 = 64
CH u/f+1,3,3+4, dash 1, d/f+1, u/f+3+4 = 64
CH u/f+1,3,3+4, d+4,1, d/b+1 = 61
CH u/f+1,3,3+4, dash 1, d/b+1 = 55
CH u/f+1,3,3+4, f+1+2 = 55
FC,f+2:
FC,f+2, d+3, then oki: FC,f+2 or FC,d/f+2
CH FC,f+2, ssl d/f+1, d/f+3,2, d/f+3,1,4 = 72
CH FC,f+2, d/f+1,2, d/f+1,2,3 = 65
CH FC,f+2, d/f+3,2, d/b+1 = 53
FC,d/f+2:
FC,d/f+2, FC+4,1, d/f+3,1,4 = 54
FC d/f+2, FC f+2 = 46
FC,d/f+2, u/f+3+4 = 43
FC,d/f+2, FC+4,1, d/b+1 = 41
FC,d/f+2, d+3,4 = 39
u/f+4:
u/f+4, d/f+1, d/f+3,2, d/f+3,1,4 = 64
u/f+4, d/f+1, d/f+3,2, f,f+3,4,3 = 62
CH qcf+1:
CH qcf+1, u/f+3, 2, d/f+1, d/f+3,1,4 = 73 (angle dependent)
CH qcf+1, qcf+1, d/f+3,2, d/f+3,1,4 = 71
CH qcf+1, u/f+3, 1, d/f+1, d/f+3,1,4 = 70
CH qcf+1, u/f+3, d+4,1, d/f+3,1,4 = 70
CH qcf+1, u/f+3, 1, u/f+1,3,3+4 = 66
CH qcf+1, qcf+1, 1,2, d/f+3,1,4 = 66
CH qcf+1, qcf+1, 1, d/f+3,2, f+1+2 = 62
CH qcf+1, FC,f+1, d+4,1, d/f+3,1,4
f,f+4:
ff+4, d/f+1,2, qcf+1, 1, f,f+3,4,3 = 66
ff+4, d/f+2, d+4,1, 1, f,f+3,4,3 = 61
ff+4, FC+4,1, d/f+3,1,4 = 53
ff+4, d+4,1, d/f+1,2,3 = 50
ff+4, d+4,1, d/f+3,1,4 = 50
ff+4, d/b+2, WS+1,2, d/f+3,1,4 (works only on big characters)
CH qcf+2:
CH qcf+2, u/f+3, d+4,1, d/f+3,1,4 = 74
CH qcf+2, WS+2, d+4,1, d/f+3,1,4 = 72
CH qcf+2, qcf+1, d+4,1, d/f+3,1,4 = 71
CH qcf+2, d/f+1,2, d/f+3,1,4 = 63
CH SS+2:
CH SS+2, WS+2, d+4,1, d/f+3,1,4 = 58
SS+1+2:
SS+1+2, d/f+3,2, d/f+3,1,4 = 55 (Off axis hit, replace d/f+3,2 with d/f+1)
SS+1+2, qcf+1, 1, d/f+3,1,4 = 55
SS+1+2, qcf+1, 1, d/b+1 = 42
CH SS+3:
CH SS+3, ssl d/f+1, d/f+3,2, d/f+3,1,4 = 70
(d/b+1),CH 1:
(d/b+1),CH 1, WS+2, d+4,1, d/f+3,1,4 = 58
CH 4:
CH 4, f+1+2 = 32
CH 4, dash d+4,1, d/f+3,1,4 = 48
After BT launch:
BT mid launch, d/f+1,2, 1,2,(1),2,4
BT mid launch, d/f+3,2, 1,2,(1),2,4
BT mid launch, d/f+1,2, d/f+3,1,4
BT mid launch, f+1, d/f+3,2, u/f+3+4
BT mid launch, d/f+1,2, d/b+1
BT low launch, d+4,1, d/f+3,1,4
BT low launch, d+4,1, u/f+3+4
1,2,1_f+2,1_d/f+3,2,1
->4 (Frost Needle):
Frost Needle, U/F+4, d+4,1, 1, f,f+3,4,3
Frost Needle, u/f+4, d+4,1, d/f+3,4,1 = 64
Frost Needle, u/f+4, d+4,1, 1, f,f+3,4,3
Frost Needle, u/f+4,3,4, f,f+3,4,3
Frost Needle, dash u/f+1,3,3+4 = 46
Frost Needle, qcf+1, 1, qcf+1, 1, f,f+3,4,3
(u/f+1)>CH 3:
(u/f+1)>CH 3, dash d+4,1, d/f+3,1,4 = 49
[ 本帖最后由 树林子 于 19-1-2007 05:19 PM 编辑 ] |