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楼主: RDS

【体育竞速】Need For Speed : UnderCover

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发表于 31-1-2009 03:23 PM | 显示全部楼层
原帖由 RDS 于 31-1-2009 03:07 PM 发表


你的 Graphic Resolution 和 Effect 开很高 ?



尽量的不要撞到 Traffic 啦 ...
GT2 在某个 Job 里面的 Pink Slip Car 有得拿 ...

没有 GT1 ... 但有道路版 GT1 的 Carrera GT ...
...

我的电脑啊,全部开到最high啊,都很顺。
有时不是要撞traffic的,是很多路障啊。
还有tier2的车我也不知道有没有拿到,因为我就一直破关!!!
一直看那些钱,现在里面的钱有$400.000了.
我现在就只好用我的GRT 34来破关先,等到了没办法了我再来换车.
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 楼主| 发表于 31-1-2009 03:56 PM | 显示全部楼层
原帖由 reset 于 31-1-2009 15:23 发表
我的电脑啊,全部开到最high啊,都很顺。
有时不是要撞traffic的,是很多路障啊。
还有tier2的车我也不知道有没有拿到,因为我就一直破关!!!
一直看那些钱,现在里面的钱有$400.000了.
我现在就只好用我 ...


我的 Specs 顶多能够全 Off 而已 ...
破 Job 和一些重要的 Race 才会 Unlock 东西的 ...
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发表于 31-1-2009 04:14 PM | 显示全部楼层
原帖由 RDS 于 31-1-2009 03:56 PM 发表


我的 Specs 顶多能够全 Off 而已 ...
破 Job 和一些重要的 Race 才会 Unlock 东西的 ...

重要的是不是那些关,然后会发亮的?
我也一直很努力的破关,那些什么关就一个一个慢慢的破。
然后那个wheel的level现在已经到了12了,那些关也越来越难了。

你的电脑是8500啊,我的是8600啊,没什么差。
会不会是我用的是8600GT版的,然后ram是256 DDR3?
所以跑起来比较顺?
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 楼主| 发表于 31-1-2009 05:02 PM | 显示全部楼层
原帖由 reset 于 31-1-2009 16:14 发表
重要的是不是那些关,然后会发亮的?
我也一直很努力的破关,那些什么关就一个一个慢慢的破。
然后那个wheel的level现在已经到了12了,那些关也越来越难了。

你的电脑是8500啊,我的是8600啊,没什么差。
会 ...


对 ... 就是那些了咯 ... 那些就是 Job 了 ...
Wheelman Lvl 12 会有点难 ... 但是之后会比较容易 ...
大概在 Lvl 12 要完的时候可以得到 911 GT2 ...

还有 ... 重要的 Event 的那个亮环是不会不见的 ...

8500 和 8600 的差别不只是 Model 而已 ...
整个内部是完全不同的 ...
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发表于 31-1-2009 05:12 PM | 显示全部楼层
原帖由 RDS 于 31-1-2009 05:02 PM 发表


对 ... 就是那些了咯 ... 那些就是 Job 了 ...
Wheelman Lvl 12 会有点难 ... 但是之后会比较容易 ...
大概在 Lvl 12 要完的时候可以得到 911 GT2 ...

还有 ... 重要的 Event 的那个亮环是不会不见的 ...
...

我的job啊,还有3-4个,晚上会努力的破关。
破一关要失败几次的。
你说的911 gt2是免费的还是要买的?
我已经能买了,可是我不想花那笔钱。
看到那些lvl 10,11,12的我都怕啊,难!!!
那些checkpoint,highway battle,这两种我最怕的,outrun还好,最喜欢是多多车一起跑的。
警察的也是摇头,如果没遇到障碍物,就很难把警察甩掉。

8500的显卡还不错的啊,其实我不想买8600的,是因为我的代理那时买的时候只有8500和8600
结果我就买8600,我是想买9xxx的显卡的。
你就安慰自己啊,还有一个8400垫底啊,或把你自己的想成8800就好了。

[ 本帖最后由 reset 于 31-1-2009 05:20 PM 编辑 ]
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 楼主| 发表于 31-1-2009 06:20 PM | 显示全部楼层
8600 和 8500 相差的性能将近一倍了咯 ...
不过 8600 和 8500 的价钱没有差那么多 ...
我现在用 9800 的 Driver ... 玩 UC 会比较顺 ...
所以我现在可用 High Effect + 1280x1024 来玩 ...

CheckPoint 我还蛮喜欢的 ... 不过有时会因为自己的关系而跑不赢 ...
Outrun 对我来说 ... 是我最爱的 ... 因为后期我拿到了 Z06 ... Outrun 就不曾输过了 ...
Highway Battle 我不曾喜欢过 ... 就算我的车的 Handling 足以让我闪避 Traffic ...
但是我的反应还是会让我装上 Traffic ... 此事被超越好不打紧 ... 有时还 Totaled ...

至于警察嘛 ... 和警察跑的就是要耐心而已 ...我曾听过警察说他们快没有油的 ...
还有 ... 每当警察的火气上升一级之后 ... 警察车就会完全消失了 ... 而且不会继续 ...

911 GT2 是某个 Pink Slip Car 来的 ... 免费得到的 ...
但是我忘记是过哪个 Job 才可以得到那部 911 GT2 ...

但是我记得最后一部得到的 Pink Slip Car 是 M6 ...
还有 ... 好好的使用 Pink Slip Car ... 也要好好选择 ...
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发表于 31-1-2009 06:56 PM | 显示全部楼层
原帖由 RDS 于 31-1-2009 06:20 PM 发表
8600 和 8500 相差的性能将近一倍了咯 ...
不过 8600 和 8500 的价钱没有差那么多 ...
我现在用 9800 的 Driver ... 玩 UC 会比较顺 ...
所以我现在可用 High Effect + 1280x1024 来玩 ...

CheckPoint 我还蛮喜 ...

我也不知道性能差那么多,我是看型号买的,直到型号越高,性能越好。
然后越贵。
我的driver没什么更新,还在用175.19的driver,我很少去更新那些driver的。
能用就好。
我的用到144X X xxxx我也没去看,我就是把他调到最高,看会不会lag结果,我吓到。
不会lag。loading也不会慢。
以前我玩那些系列的checkpoint我很喜欢,可是这一代就。
会不会是我车的问题呢?加速比较慢,最快去到19Xmph,然后就不会再上了。
过湾踩break,再加速就慢了。过湾是很稳,可是加速慢好多,看来我晚上真的要买下那辆
GT2了,然后改看看,又要变穷了,hai。。。。。。

pink car我只有toyota supra和audi TT。
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 楼主| 发表于 31-1-2009 09:58 PM | 显示全部楼层
原帖由 reset 于 31-1-2009 18:56 发表
...


的确是车的问题 ... 或许你可以用 Setting 来弥补 ...
有时 Top Speed 并不是很重要 ... 反而是 Accel 比较重要 ...

Pink Slip Car 只有 Supra 和 TT ? Lotus 咧 ?
我过弯很少用 Brake ... 都是靠转弯来减速而已 ...

如果没有错 ... 过了那个 Check Point 才有 Free 的 911 GT2 ...
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 楼主| 发表于 1-2-2009 01:36 PM | 显示全部楼层
Z06 的 Handling 很不错的 ... 我最后就是一直用 Z06 而已 ...
CCX 只有在 Quick Race 出现而已 ... #8 那边写着 F1 比 16.4 快 ...
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发表于 1-2-2009 05:09 PM | 显示全部楼层
原帖由 RDS 于 1-2-2009 01:36 PM 发表
Z06 的 Handling 很不错的 ... 我最后就是一直用 Z06 而已 ...
CCX 只有在 Quick Race 出现而已 ... #8 那边写着 F1 比 16.4 快 ...

我看我的关还有很多啊!
Z06我也不知道以后要不要买啊,很乱一下哈哈。
那边写着 F1 比 16.4 快,对啊,我也看到了,马力大未必是最好的。
那些关越来越难了,车又没那些电脑的快,他们很像不会撞一样,撞了然后也是很快的。
我就撞到乱七八糟。不过我一生气起来,我就会开很快,去追电脑的车。
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 楼主| 发表于 1-2-2009 05:57 PM | 显示全部楼层
16.4 的 Handling 很差的 ... 比 F1 还要差多呢 !
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发表于 2-2-2009 11:29 AM | 显示全部楼层
原帖由 RDS 于 1-2-2009 05:57 PM 发表
16.4 的 Handling 很差的 ... 比 F1 还要差多呢 !

昨晚,我终于拿到GT2了,可是我已经买了,所以我选其他的车,我的wheel升到14了。
有一关wheel 12的checkpoint很难过那关是发亮的,那些路上的车,自己跑来撞我的车。:@
昨晚还遇到一关12个checkpoint的。
还有一关是F1的,过了那关GT2就是pink car了。不过那关还真难过,一直被警察追。
处理掉第一批,第二批警察又来。差点就过不了关了。
现在我的地图还有很多checkpoint,hightway battle,outrun,和警察的没过。
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 楼主| 发表于 2-2-2009 09:23 PM | 显示全部楼层
那个 Wheelman Lvl 12 那个 ... 你说很难过的那关 ... 好像之前我用 R34 就过掉了 ...
只不过我好象是 Restart 了 1X 次才得到的成果来的 ... 那个可说是关键的关卡来的 ...
因为我记得我过了他 ... Wheelmsn 是直接跳去 Lvl 13 了 ...

不过 Lvl 13 之后我就没有靠实力去玩的了 ...
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发表于 2-2-2009 09:46 PM | 显示全部楼层
我觉得好像很容易过wheelman,只是highway battle 比较容易撞罢了。。
after wheelman 13用cheat
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发表于 3-2-2009 12:08 PM | 显示全部楼层
原帖由 RDS 于 2-2-2009 09:23 PM 发表
那个 Wheelman Lvl 12 那个 ... 你说很难过的那关 ... 好像之前我用 R34 就过掉了 ...
只不过我好象是 Restart 了 1X 次才得到的成果来的 ... 那个可说是关键的关卡来的 ...
因为我记得我过了他 .. ...

我已经到wheel 14了啦,那个wheel 12,昨晚用Z06还是破不了,车是很快,可是路上的车多,有一直装。
Z06我改到最强的,unlimited了,稳定还算ok。
在highway battle里面他真的很快。
今晚在回去破那个wheel 12的关,我restart了不知道多少次了,每次到最后一个checkpoint就过不到。
差一大节。你还真的很强,用GTR 34就过了,我用R 34连一半都没有,用GT2也是一样过不到。
Z06还可以看到地图的最后一个checkpoint。
昨晚去朋友家,帮朋友install,他的是8400 DDR2 256MB ,全部调到最低。
画面,还是有点lag,loading也很慢,可能是他电脑的ram关系,因为我看了,只有512MB。
昨天有一关是Pagani Zonda F,那很容易过,Pagani Zonda F很快,也很稳。
Bugatti Veyron 16.4在选买tier 1车的时候,他的handling看起来很好噢。
最后我还是选了Z06。
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 楼主| 发表于 3-2-2009 09:42 PM | 显示全部楼层
16.4 买了是会后悔的 ... 建议 F1 和 Z06 ...
喜欢 Z06 是因为 Acceleration 实在太好了 ...
不过有时我会用 16.4 来玩玩 ... 不过 1880KG 还是拖累了 350km/h 以上的加速 ...
我是可以说的就是 ... Tier2 和 Tier1 千千万万不可以买日本车 ...

我用 R34 过那关只是幸运而已 ... 因为时间剩下一点点而已 ...
不过现在我用 Z06 去跑回那关居然 Dominate 不到 ... 所以我 Uninstall 了 ...
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发表于 4-2-2009 11:46 AM | 显示全部楼层
原帖由 RDS 于 3-2-2009 09:42 PM 发表
16.4 买了是会后悔的 ... 建议 F1 和 Z06 ...
喜欢 Z06 是因为 Acceleration 实在太好了 ...
不过有时我会用 16.4 来玩玩 ... 不过 1880KG 还是拖累了 350km/h 以上的加速 ...
我是可 ...

昨晚破完关了,原来maggi Q是坏人,他开的M6还真快。
那个我说很难破的checkpoint原来是wheel 13的,一直破那关没什么注意到。
不过昨晚也顺利的破那关了。差一点就过不了那关。
我的wheel也一直在省级,现在我的wheel是15或16了。
还有剩一些琐碎的关,有时间才破。
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 楼主| 发表于 7-2-2009 09:48 PM | 显示全部楼层
转贴新闻 ... 关于 NFS UC 的 Patch 的 ...

Your Patch and DLC Questions Answered

When we asked you to send in questions about the new patch and the DLC plans for Undercover we expected the response to be popular but we didn't expect the sheer volume of people that replied.We literally received hundreds of emails so it was very hard to decide which questions to ask Scott. In the end we gave him a collection of the most popular questions and themes and asked him to give us his answers.
If you didn't get your question answered this time don't worry as Scott has said he's happy do more Q&A sessions as he works on the Undercover DLC. He asked me to pass on his, and the game team's, thanks to everyone who took the time to email questions.


Will there be Trophy support for the PS3? If yes, will they be retroactive? If no, why not?

Unfortunately we weren’t able to add Trophy support on the PS3 for Need for Speed Undercover.; The support from Sony for the Trophy system came in too late for us to implement given our ship date in November2008. It was tough decision not to support it at launch, but knowing that we were going to be supporting Undercover post-launch made the decision at little easier to swallow. I would love to add Trophy support to Undercover in the coming months; in fact, it’s something that our PLD Team (Post Launch Development) is actively looking into as I write this. In terms of retroactive rewards, as a gamer myself, of course I’d like to do everything in my power to support that.

Any new (free) cars? Where are all the convertibles?

I think it’s pretty safe to say that you will be seeing additional cars available for NFS Undercover in the near future. It’s even likely that some of them will be available for free. Mind you, you may have to earn them in the game somehow…



Lot of us missed traditional cars as Mitsubishi Eclipse GSX '99 or even Volkswagen Golf GTI which appeared in NFS underground and NFS U2. Why have you guys decided to do not put these old versions of new models? I mean, you do put old and new versions of cars like Skyline or Camaro or Mustang...Are you going to include more cars in this patch like the last year in NFS Pro Street?

The car list each year is always one of the hottest topics of conversation both inside and outside the studio. We constantly strive to deliver a list of iconic cars that pleases the majority of our fans.Typically we try to have a good cross-section of cars from Europe,North America and Japan. There is so much passion around specific car manufacturers and models that it almost always makes for heated conversation on the forums and at also at our desks. Supporting NFS titles post-launch going forward allows us to interact with the community and determine what types of cars that people are missing in the shipped game. Hopefully we can have a more open dialogue with you guys going forward and try to deliver some of the cars that you’ve been missing from the latest titles.

Are there going to be any new game modes in the next update because loads of people I'm speaking to are saying it would be cool to have new game modes, like Outrun with 8 players allowed, or the one where you have to crash the enemy car to total it; something like that would make online so good PLEASE CONSIDER

A big part of our future on Need for Speed is supporting our titles post-launch for an extended period of time. In fact, we have a team of people (including myself) dedicated to this initiative and are committed to delivering quality, additive content after launching the game. We used to “launch and forget” and now we’re going to “launch and manage” our games. You’re going to see a very cool mix of free content and purchasable content available over the next few months for NFS Undercover. We have some ambitious plans in terms of cars, modes and gameplay that I’ll be able to share with you in the near future.

I have a HUGE question....i spent nearly 600 Microsoft points to purchase a GTR which I then jacked up a little, now I have two strikes....is this true that i can lose this car permanently ???

Good question! Of course we’re not going to stiff you if you happen to get 3 strikes against a car that you have purchased with MS Points.The car should always be available in the car shop once you’ve downloaded it and its purchase price should be $0. The reason there is no cost associated with the car is two fold…the first reason is to avoid the exact situation you described in your question above; the second is to avoid people exploiting the economy in the game by repeatedly selling cars they have purchased with MS Points. You will, however,lose any upgrades (both visual and performance) that you may have purchased for the car. This is the element of “risk vs. reward” that you have to manage when you have 2 strikes against any of your Career cars. Hope that eases your mind bit.

Are the team going to add events to the free-roam world so we can actually drive to the event rather than activating the event from the GPS map?

I love this question because, next to the car list, this is probably one of the most hotly debated topics in the studio and on the forums.We have people firmly entrenched in two camps when it comes to how you select events in the game. You’ve likely noticed that we’ve moved back and forth on this ever since shipping our 1st “open world” in Need for Speed Underground 2. We’ve forced players to drive to events in the open world (NFS Underground 2), we’ve allowed players to drive to events in the open world and select them via the Pause Menu/ Map Screen(NFS Most Wanted & NFS Carbon) and we’ve allowed people to only select events through the “race now” feature or the Map Screen (NFS Undercover). I think what I’ve learned over the years is that it’s probably best to give people both options unless the overall meta-design for the game strongly supports one method over the other.For example, if exploration and discovery is a major component or theme in the game, it makes sense to have players physically drive to an event location in the open world as opposed to making a menu selection to start a race. This is also something under consideration for DLC on NFS Undercover in the future.



Are they going to be more levels available for multiplayer sprint + circuit races ? Me and my friends are always wishing we could have more multiplayer levels to race on?

We are actually planning some pretty interesting things with regards to multiplayer going forward on Undercover…both online as well as offline. I can’t give away too many details just yet but you can expect to hear lots more about this over the coming months.

I was curious as to when this patch will be coming out as well as what issues are supposed to be addressed. Also, while I have this opportunity, would you be able to tell me if there will be any upcoming DLC, and if so,any details?

The 1st patch for NFS Undercover features a series of performance optimizations to address frame rate inconsistencies and enhancements to the adaptive difficulty logic to accelerate the difficulty curve for the expert players. The patch should be available for download during the second week of February. Keep watching www.needforspeed.com for updates on the exact time and dates. I can tell you that we are definitely going to be supporting Undercover with additional content over the coming months. As I mentioned before, this is the start of anew way that we’re going to be predictably and consistently supporting our titles post-launch going forward. It’s about NFS Undercover today and future titles going forward. You guys in the community are going to play a huge part in determining what is working, what needs improving and what you feel is missing from the game. We are going to do our best to listen to you, share our thoughts with you, frequently interact with you and then consistently deliver great content back to you.

Many questions about frame rate and micro-pauses during gameplay & Too many to list…

As I mentioned above, the February patch will definitely address most, hopefully all, of the frame rate issues that some of you have been experiencing. Going forward, we want to engage the community for your feedback on the game and try to address any and all comments that you have. Thanks for all the great questions relating to the 1stpatch…I apologize if I wasn’t able to answer your question directly but we tried to group the questions into themes and I think the answers above addressed the majority of the questions and/or concerns that you had. I look forward to speaking with everyone again really soon.Download the patch, play the game some more, encourage your friends to get online (or back online) and let me know what you think. On that topic, I’d love to hear your recommendations for future title updates and DLC. What would you guys like to see the most in the coming months?

[ 本帖最后由 RDS 于 7-2-2009 09:49 PM 编辑 ]
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 楼主| 发表于 15-2-2009 11:17 AM | 显示全部楼层
Need For Speed UnderCover Patch



NFSU_v1.0.1.17_enUS.exe - English , French & Mexican
NFSU_v1.0.1.17_frgeritalEU.exe - French , German & Italian
NFSU_v1.0.1.17_xxEU.exe - English , Russian , Danish , Spanish , Finnish , Czech , Dutch , Hungarian , Polish , Norwegian
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发表于 15-2-2009 11:51 AM | 显示全部楼层

回复 1407# RDS 的帖子

更新了什么???
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