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GSL追踪贴

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发表于 22-12-2010 05:29 PM | 显示全部楼层
我都是youku看的
不理会讲解的就可以了(有时我觉得我讲还好过他


mc那招是需要很快,6或7pylon, 9 gate,一定要在对方build depo前比他快pylon
与roti对战的那位,micro比不上mc,加上blisering sand,那么远的距离,rax好了就没戏
然后就是mc已经是有cybernatic core了
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发表于 22-12-2010 06:36 PM | 显示全部楼层
其实不是因为starcraft2而买版权,是因为这个比赛是gom tv举办,而且有收费,如果不买版权谁要出钱买 ...
可怜老人家 发表于 22-12-2010 15:33



    同意,就怕没人出钱支持,当局没钱再举办……

暫時我聽到GSL而已不外洩參賽者的Game Replay~只是賣票讓你看~然後有人就把這些錄成VOD share給大家 ...
kira 发表于 22-12-2010 15:32



    感激那些出钱看,又录制来分享的……

Replay的版权是归于Blizzard的。所以现在的Sc2的Replay也是到处拿的到。Video不同,那是归于制作商 ...
mic81 发表于 22-12-2010 15:54



    怪不得我去很多网站的REPLAYS 找都没有,就算TOP REPLAYS也是没有GSL的。
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发表于 22-12-2010 06:40 PM | 显示全部楼层
我都是youku看的
不理会讲解的就可以了(有时我觉得我讲还好过他)


mc那招是需要很快,6或7p ...
不死的ProG 发表于 22-12-2010 17:29


讲解员解闷用的,他们不专游戏的,有一个还忘记要建DEPOT才能造RAX。
他们随便水……全都没办法立刻理解游戏,加上同时讲解,不懂什么用……偶尔有一点东西分享啦。

我以前PROXY CANNON 也是这样,停了3个多月了,要试试看下。
我一个DIAMOND朋友说,他在BLISTERING SADN 也用这招,就这两个MAP而已。

MC 1 RAX,所以可以出CYBER。
btw,terran要怎么应付?我觉得BUNKER做好就稳了哦。
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 楼主| 发表于 24-12-2010 03:48 AM | 显示全部楼层

2011 GSL Tour

- Code S : 32 players ranked from 1~32
- Code A : 32 players ranked from 33~64(4 recommended foreign players will be seeded, mainly winners of other worldwide tournaments)
- Code B : 172 players that are not in Code S or Code A and are the top ranked players from the Diamond League in the Korean Battle.net server. (Foreign players can always compete in the Preliminary Rounds for Code A disregarding their ladder point.)
- Interaction between Code A and Code S : Up and Down matches
- Interaction between Code B and Code A : Preliminary Rounds for Code A

Broadcast
- Code S : Starts 8pm KST (GMT+9)
- Code A : Starts 6pm KST (GMT+9)

Point Ranking
- Every players start at 0 from the start of 2011.
- Points are given to players after each tournament depending on each players results
- Points are accumulated as the years go by, but for Blizzard Cup and World Championship only the points from that year are applied.

Leagues of 2011 GSL Tour

1. GSL Sponsorship League
2. Super Tournament
3. World Championship
4. GSTL
5. Blizzard Cup

1) GSL Sponsorship League (7 tournaments a year)

Code S
- Ro32 ~ Ro16 Group League
- The 32 highest ranking players of 2010 will be divided into 8 groups of 4.
- The players in each group will play one another and the 1st and 2nd place players will advance to Ro16. (The 3rd and 4th player will have to play in the ‘Up and Down Match’.)
- Ro8 ~ Finals Tournament (Ro8 : best of 3, Semifinals : best of 5, Finals : best of 7)
- One group will play each day.
- Players who advance to Ro16 will remain in Code S.
- The 16 players who fail to qualify for Ro16 will have to play in the ‘Up and Down Match’
- The group will be determined by a public lottery which will be held on the following Monday of each GSL Sponsorship League.

Code A
- Ro32 Full Tournament
- Ro32 ~ Semifinals : Best of 3, Finals : Best of 7
- 4 recommended foreign players will be seeded(Mainly winners of other worldwide tournaments)
- If there are no recommended foreign players, more players will be brought in through the Preliminary Rounds for Code A.
- Players who advance to Ro8 will play in the ‘Up and Down Match’
- Players who advance to Ro16 will remain in Code A.
- Players who fail to qualify for Ro16 will have to go through the Preliminary Rounds for Code A.

Code B
- 172 players that are not in Code S or Code A and are the top ranked players from the Diamond League in the Korean Battle.net server. (Foreign players can always compete in the Preliminary Rounds for Code A disregarding their ladder point.)
- They will play in the Preliminary rounds for Code A.

Up and Down Matches
- Bottom 16 players from Code S and the top 8 players from Code A will compete.
- There will be 8 groups of 3. (2 Code S players and 1 Code A players per group.)
- Champion and the runner-up of the Code A tournament gets to pick their group, the rest of the groups will be randomly selected.
- The 3rd place player from the group league of Code S will play the Code A player in a best of 3 matches. (Winner will be in Code S.)
- The loser of the match will play the 4th place player from the group league of Code S in a best of 3 matches.
- So if you are the 4th place player of each group from the group league of Code S, you only have one opportunity to remain in Code S.

Preliminary Rounds for Code A
- Bottom 16 players of Code A, 172 players from Code B and 4 recommended foreign players will compete. (192 players tournament)
- The top 12 players from the tournament will compete in the following Code A tournament.
- Registration for the Preliminary Rounds for Code A will start a week before each Preliminary Rounds.

2) Super  Tournament (1 tournament a year in May)
- Ro64 Full Tournament (Code S 32 + Code A 32)
- Only tournament of the year when all the players from Code S and A compete against each other.
- Same format as the GSL Pre-Season Tournaments.
- Ro64 ~ Ro16 : best of 3, Ro8 ~ Semifinals : best of 5, Finals : best of 7

3) World Championship (1 tournament a year in September) – Invitational
- We invite the best players from all around the world to compete in a Ro16 tournament.
- 2 players from North America, 2 from Europe, 2 from Taiwan, 2 from China and 8 players from Korea will compete.
- The Korean players will be the top 8 players of the point ranking accumulated up to that month.

4) GSTL (Global SC II Team League) – 6 tournaments a year
- 8 teams will participate in the tournament
- 8 teams will be selected by the added points of their team members in Code S and Code A.
- Two teams will match up and two players from each team will play against each other one by one and the winner will continue playing while the loser gets replaced.
- Ro8 ~ Semifinals : first to reach 3 wins, Finals, first to reach 5 wins

5) Blizzard Cup (1 tournament a year in December) – Invitational
- The top 10 players of the point ranking of that year will play in a play-off type tournament.
- Day 1 : 10th place vs. 9th place, Day 2 : Winner vs. 8th place and so on.
- There will be 1 best of 7 matches a day

转自:官网
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发表于 30-12-2010 12:53 AM | 显示全部楼层
怪不得我去很多网站的REPLAYS 找都没有,就算TOP REPLAYS也是没有GSL的。
junkai 发表于 22-12-2010 06:36 PM



如果是MC的replay那在youtube找得到。(还蛮多的)
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 楼主| 发表于 3-1-2011 06:14 AM | 显示全部楼层

GSL2011 CODE S 32强 A-B组记录楼

本帖最后由 noxchan23 于 4-1-2011 09:06 PM 编辑

32强

S级A组选手简介:

IMNesTea  :GSL2010年度第二赛季冠军;GSL第三赛季8强;GSL第一赛季64强
      PoltPrime :GSL2010年度第三赛季16强(淘汰了BoxeR);GSL第一赛季32强;GSL第二赛季64强
      MakaPrime :GSL2010年度第一赛季8强;GSL第二赛季32强;GSL第三赛季16强
      TheBestfOu:GSL2010年度第三赛季16强;GSL第二赛季64强


日期次序
名字
种族
ID
地图
Jan, 2nd(Sun)
match1
Lim, Jae-Duck
Z
IMNesTea 胜
Blistering Sands


Choi, Sung-Hoon
T PoltPrime.WE 负


match2
Kwak, Han-Eul
T MakaPrime.WE 负 Metalopolis


Kim, Chan-Min
T TheBestfOu 胜

3
match1 winner--Lim, Jae-Duck Z IMNesTea 胜 Blistering Sands


match2 loser--Kwak, Han-Eul T MakaPrime.WE 负

4
match1 loser--Choi, Sung-Hoon T PoltPrime.WE 胜 Xel’Naga Caverns


match2 winner--Kim, Chan-Min T TheBestfOu 负
2/3名次决定赛5
2/3名次决定赛Choi, Sung-Hoon T PoltPrime.WE 负 Metalopolis


2/3名次决定赛Kim, Chan-Min T TheBestfOu 胜

6
3/4 place decision match


Metalopolis


3/4 place decision match


remark:
1。nestea先取得两胜,所以成为当然的第一名
2。MakaPrime.WE二连败,所以成为当然的第四名
3。因为第一和第四名已确定,PoltPrime.WE和TheBestfOu在第五场的比赛决定谁进16强,而不需要第六场的比赛
4。第一名nestea(2-0),第二名TheBestfOu(2-1),第三名PoltPrime(1-2),第四名MakaPeime.WE(0-2)

S级联赛B组选手简介:

TSL_FruitDealer:GSL第一赛季冠军;GSL第二赛季32强;GSL第三赛季8强
      IMMvp: GSL第三赛季16强;GSL第二赛季32强;原SC熊津战队主力人族选手
      oGsZenio:GSL第二赛季8强;GSL第一赛季32强;GSL第三赛季64强
      jookToJung:GSL第一赛季32强;GSL第二赛季64强;GSL第二赛季64强


日期次序
ID
种族
地图
Jan, 3rd(Mon)
match1
TSL_FruitDealer
Z
Lost Temple


IMMvpT


match2
oGsZenioZ
Scrap Station


oGsjookToZ


3
IMMvpT
Xel’Naga Caverns


oGsjookToZ


4
TSL_FruitDealerZ
Xel’Naga Caverns


oGsZenioZ


5
IMMvpT
Lost Temple


oGsZenioZ


6
oGsjookToZ
Xel’Naga Caverns


TSL_FruitDealerZ

1。第一名IMMvp(3-0),第二名oGsZenio2-1,第三名TSL_FruitDealer(1-2),第四名oGsjookTo(0-3)

资料来源:星际派
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发表于 3-1-2011 09:24 AM | 显示全部楼层
伤心-ing,maka竟然悲剧了……
迟些再看replay
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发表于 3-1-2011 12:19 PM | 显示全部楼层
我都是youku看的
不理会讲解的就可以了(有时我觉得我讲还好过他)


mc那招是需要很快,6或7p ...
不死的ProG 发表于 22-12-2010 05:29 PM



    MC 那招是7Pylon 7 Gateway - 9/10 Boost Zealot。
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发表于 3-1-2011 01:37 PM | 显示全部楼层
伤心-ing,maka竟然悲剧了……
迟些再看replay
不死的ProG 发表于 3-1-2011 09:24 AM



    T v t 悲剧....
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发表于 4-1-2011 05:40 PM | 显示全部楼层
水果也悲剧,sad下
希望今晚boxer表也爆冷
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 楼主| 发表于 4-1-2011 10:15 PM | 显示全部楼层

GSL2011 CODE S 32强 C-D组记录楼

本帖最后由 noxchan23 于 5-1-2011 09:11 PM 编辑

S级联赛C组选手简介:
HongUnPrime :GSL第三赛季4强;GSL第一赛季8强;GSL第二赛季64强
oGsTheWind:GSL第二赛季16强;GSL第一赛季32强;GSL第三赛季64强
SlayerS_BoxeR:人族皇帝;GSL第二赛季4强;GSL第三赛季32强
oGsHyperdub:GSL第一赛季16强;GSL第二赛季64强;GSL第三赛季16强

日期次序
ID
种族
地图
Jan, 4th(Tue)
match1
HongUnPrime.WE胜P
Xel’Naga Caverns


oGsTheWind负Z


match2
SlayerS_BoxeR胜T
Shakuras Plateau


oGsHyperdub负T


match1winner
HongUnPrime.WE负P
Shakuras Plateau

match2loser
oGsHyperdub胜T


match1loser
oGsTheWind负Z
Metalopolis

match2winner
SlayerS_BoxeR胜T


2/3名次决定赛 HongUnPrime.WE负P
Delta Quadrant

2/3名次决定赛 oGsHyperdub胜T


6
3/4名次决定赛
Delta Quadrant


3/4名次决定赛



remark:
1。SlayerS_BoxeR先取得两胜,所以成为当然的第一名
2。oGsTheWind二连败,所以成为当然的第四名
3。因为第一和第四名已确定,HongUnPrime.WE和oGsHyperdub在第五场的比赛决定谁进16强,而不需要第六场的比赛
4。第一名SlayerS_BoxeR(2-0),第二名oGsHyperdub(2-1),第三名HongUnPrime.WE(1-2),第四名oGsTheWind(0-2)

S级联赛D组选手简介:
TSL_Rain:GSL第二赛季32强,GSL第三赛季亚军
choyafOu:GSL第三赛季八强
KyrixZenith:GSL第二赛季八强
TSL_sSKS:GSL第一赛季八强
日期次序
次序
地图
Jan, 5th(Wed)1
TSL_Rain(T)1-0
vs
choyafOu(P)0-1
Scrap Station

2
KyrixZenith(Z)0-1
vs
TSL_sSKS(P)1-0
Metalopolis

3
TSL_Rain(T)1-1
vs
KyrixZenith(Z)1-1
Metalopolis

4
choyafOu(P)1-1
vs
TSL_sSKS(P)1-1
Scrap Station

5
TSL_Rain(T)1-2
vs
TSL_sSKS(P)2-1
Lost Temple

6
KyrixZenith(Z)1-2
vs
choyafOu(P)2-1
Steppes of War

remark:
1。第一名choysfOu,第二名TSL_sSKS,第三名KyrixZenith,第四名TSL_Rain
2。如果战绩相同,就比较交手记录来订名次
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 楼主| 发表于 4-1-2011 10:17 PM | 显示全部楼层

GSL2011 CODE S 32强 E-F组记录楼

本帖最后由 noxchan23 于 10-1-2011 04:45 PM 编辑

S级联赛E组选手简介:
St_HopeTorture:GSL第一赛季亚军,GSL第二赛季4强,GSL第三赛季64强
LeenockfOu:GSL第二赛季16强,GSL第三赛季16强
NSPGenius:GSL第一赛季64强,GSL第二赛季8强,GSL第三赛季32强
AnyproPrime.WE:GSL第一赛季16强,GSL第三赛季64强
日期次序
次序
地图
Jan, 6th(Thu)1
St_HopeTorture(T)1-0
vs
LeenockfOu(Z)0-1
Shakuras Plateau

2
NSPGenius(P)1-0
vs
AnyproPrime.WE(P)0-1
Lost Temple

3
St_HopeTorture(T)2-0
vs
AnyproPrime.WE(P)0-2
Delta Quadrant

4
NSPGenius(P)2-0
vs
LeenockfOu(Z)0-2
Xel’Naga Caverns

5
St_HopeTorture(T)2-1
vs
NSPGenius(P)3-0
Shakuras Plateau

6
AnyproPrime.WE(P)0-3
vs
LeenockfOu(Z)1-2
Jungle Basin

remark:
1。第一名NSPGenius,第二名St_HopeTorture,第三名LeenockfOu,第四名AnyproPrime.WE

S级联赛F组选手简介:
oGsMC:GSL第二赛季32强,GSL第三赛季冠军
oGsNaDa:GSL第二赛季8强
oGsInCa:GSL第一赛季8强,GSL第二赛季16强
sanZenith:GSL第一赛季16强,GSL第二赛季32强
日期次序
次序
地图
Jan, 7th(Fri)1
oGsMC(P)1-0
vs
oGsNaDa(T)0-1
Shakuras Plateau

2
oGsInCa(P)1-0
vs
sanZenith(P)0-1
Metalopolis

3
oGsMC(P)2-0
vs
sanZenith(P)0-2
Metalopolis

4
oGsInCa(P)1-1
vs
oGsNaDa(T)1-1
Delta Quadrant

5
oGsInCa(P)1-2
vs
oGsNaDa(T)2-1
Lost Temple

6

Xel’Naga Caverns

remark:
1。第一名oGsMC,第二名oGsNaDa,第三名oGsInCa,第四名sanZenith
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 楼主| 发表于 4-1-2011 10:17 PM | 显示全部楼层

GSL2011 CODE S 32强 G-H组记录楼

本帖最后由 noxchan23 于 12-1-2011 08:40 PM 编辑

S级联赛G组选手简介:
MarineKingPrime.WE:GSL第二赛季亚军;GSL第三赛季8强
TSL_Clide:GSL第一赛季16强;GSL第二赛季64强;GSL第三赛季64强
NEXLiveForever:GSL第一赛季4强
LegalMinD:GSL第一赛季64强;GSL第二赛季16强
日期次序
次序
地图
Jan, 10th(Mon)1
MarineKingPrime.WE 0-1
vs
TSL_Clide 1-0
Xel’Naga Caverns

2
NEXLiveForever 0-1
vs
LegalMinD 1-0
Delta Quadrant

3
TSL_Clide 2-0
vs
NEXLiveForever 0-2
Steppes of War

4
LegalMinD 1-1
vs
MarineKingPrime.WE 1-1
Metalopolis

5
LegalMinD 1-2
vs
MarineKingPrime.WE 2-1
Scrap Station

6

Xel’Naga Caverns


remark:
1。第一名TSL_Clide,第二名MarineKingPrime.WE,第三名LegalMinD,第四名NEXLiveForever

S级联赛H组选手简介:
oGsEnsnare
CheckPrime.WE
[swe] LiquidJinro
[usa] EGIdra
日期次序
次序
地图
Jan, 10th(Mon)1
oGsEnsnare 1-0
vs
CheckPrime.WE 0-1
Shakuras Plateau

2
LiquidJinro1-0
vs
EGIdra 0-1
Jungle Basin

3
oGsEnsnare 1-1
vs
EGIdra 1-1
Xel’Naga Caverns

4
LiquidJinro 1-1
vs
CheckPrime.WE 1-1
Jungle Basin

5
LiquidJinro 2-1
vs
oGsEnsnare 1-2
Lost Temple

6
EGIdra 2-1
vs
CheckPrime.WE 1-2
Jungle Basin


remark:
1。第一名LiquidJinro,第二名EGIdra,第三名oGsEnsnare,第四名CheckPrime.WE
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 楼主| 发表于 4-1-2011 10:42 PM | 显示全部楼层

GSL2011 CODE S 点滴

本帖最后由 noxchan23 于 23-2-2011 02:40 PM 编辑

January 2nd, 2011

January 29th, 2011

图库

Metalopolis
Scrap Station
Xel’Naga Caverns
Blistering Sands
Steppes of War
Lost Temple
Delta Quadrant
Jungle Basin
Shakuras Plateau

奖金

1st 50M KRW
2ns 20M KRW
SEMI 5M KRW
QUAR 3M KRW
RO16 2M KRW
RO32 1.5M KRW

1US = abt 1130KRW

赛制
  • 32-16分为八个小组,小组赛说明:两胜确保出线;两败将进行升降级赛
  • 16-8再分为四个小组,小组赛说明:两胜确保出线;两败将进行升降级赛
  • 8强为BO5
  • 半决赛为BO5
  • 总决赛为BO7

32强用v1.1.3

32位参赛者中
1位美国人-EGIdra
1位瑞典人-LiquidJinro
30位韩国人-其他
14人族,9神族,9虫族,随机

16强族类
1位美国人-EGIdra
1位瑞典人-LiquidJinro
14位韩国人-其他
9人族,4神族,3虫族,随机

8强族类
1位美国人-EGIdra
1位瑞典人-LiquidJinro
6位韩国人-其他
4人族,2神族,2虫族,随机

4强族类
1位瑞典人-LiquidJinro
3位韩国人-其他
3人族,神族,1虫族,随机

决赛族类
2位韩国人-其他
2人族,神族虫族随机
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 楼主| 发表于 4-1-2011 11:30 PM | 显示全部楼层

GSL2011 CODE A JAN 点滴

本帖最后由 noxchan23 于 20-1-2011 05:59 PM 编辑

赛事概述
  GSL2011年CodeA第一届联赛选手为GSL2010年三届比赛之后排名33-64的选手。
  进入八强的选手将有资格与来自S组的选手进行“组间晋级赛”以晋升CodeS联赛,其中A级别组联赛冠军和亚军能够选择自己的分组。进入16强的选手将有资格继续留在CodeA参加下一届比赛。那些未能晋级16强的选手将与来自B组的众多选手重新争夺进入A组的机会。赛事奖金
  • 冠军能拿到150万元(8600RMB)
  • 亚军奖金是100万元
  • 4强选手各80万元
  • 8强选手各60万元
  • 16强选手各40万元
  • 32强选手各20万元
赛制
  • 32强BO3
  • 16强BO3
  • 8强为BO3
  • 半决赛为BO3
  • 总决赛为BO7

转自:失落的神庙

January 3rd, 2011

January 21st, 2011

图库

Metalopolis
Scrap Station
Xel’Naga Caverns
Blistering Sands
Steppes of War
Lost Temple
Delta Quadrant
Jungle Basin
Shakuras Plateau

奖金

1st 1.5M KRW
2ns 1M KRW
SEMI 800K KRW
QUAR 600K KRW
RO16 400K KRW
RO32 200K KRW

1US = abt 1130KRW

赛制
赛制
  • 32强BO3
  • 16强BO3
  • 8强为BO3
  • 半决赛为BO3
  • 总决赛为BO7

32强用v1.1.3

32位参赛者中
1位荷兰人-LiquidRet
1位中国人-Loner
30位韩国人-其他
13人族,10神族,9虫族,随机

16强族类
1位中国人-Loner
15位韩国人-其他
7人族,4神族,5虫族,随机

8强族类
8位韩国人-其他
4人族,1神族,3虫族,随机

4强族类
4位韩国人-其他
4人族,神族虫族随机

决赛族类
2位韩国人-其他
2人族,神族虫族随机
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发表于 5-1-2011 08:38 AM | 显示全部楼层
恭喜Boxer贏下小組賽
記得要打敗Nestea!!!
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 楼主| 发表于 7-1-2011 07:31 PM | 显示全部楼层
oGsMC blinker+chargelot gg oGsNaDa mara+medivac
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发表于 7-1-2011 07:38 PM | 显示全部楼层
oGsMC blinker+chargelot gg oGsNaDa mara+medivac
noxchan23 发表于 7-1-2011 07:31 PM



   oGs內亂恭喜MC~
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发表于 7-1-2011 07:40 PM | 显示全部楼层
不懂要支持谁出线
mc, nada, inca都是一流,期待pvp
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 楼主| 发表于 7-1-2011 07:42 PM | 显示全部楼层
oGsInCa(P) vs sanZenith(P) 费时 game time 04:20 -_-ll
应该是今年gsl的记录了
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