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Assassin's Creed: Origins (刺客信条:起源) [补丁 1.5 + Animus Control Panel]
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楼主 |
发表于 19-4-2018 07:23 AM
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Assassin's Creed Origins: Animus Control Panel- new PC feature.
[youtube]XwcrQT1zvew[/youtube]
PC版玩家的福利来啦。。
官方的mod/Cheat系统,让玩家重新制定游戏的玩法。
此系统暂时是PC独家,不懂在未来是否会出现在主机版吗?
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楼主 |
发表于 20-4-2018 09:08 PM
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本帖最后由 ocm1984 于 20-4-2018 09:10 PM 编辑
补丁1.5的资料:
Patch 1.5.0 will be deployed for PC on Thursday, April 19. .
Patch Sizes:
Uplay – 4.58 GB
Steam – 1.2 GB
Animus Control Panel For the first time in an Assassin’s Creed game, players will be able to tweak some game parameters to create their own game experience, thanks to the Animus Control Panel for PC. ~75 parameters within 11 categories
~Three pre-created presets available~Presets created by players can be shared on a dedicated forum
~The Animus Control Panel is embedded in the Uplay Overlay
The Curse of the Pharaohs
Quests
- Fixed an issue during the final boss fight that could cause statues not to respawn when destroyed during the fight
- Fixed an issue on the Italian localization that could prevent a voice line from playing during the "Burnt Offerings" quest
- Fixed an issue that could cause Bayek and the quest giver NPC for the quest "Drowned Tools" to get stuck in each other
- Fixed an issue that could cause the Anubis Shadows to reappear if already killed when getting desynchronized right after completing a key main quest objective (no spoilers)
- Fixed an issue where Isidora would run away if scared during the "Aten Rising" quest
- Fixed an issue where players could get stuck in the basement during the "Soured Libations" quest
- Fixed an issue where the "The God's Spark" objective would sometimes not be marked as completed during the "Shield or Blade" quest
- Fixed an issue where the boss during the final boss fight could start glowing after hitting him with a heavy attack
Activities
- Adjusted the time Pharaoh's Shadows stay after defeating it's accompanied NPCs following community feedback
- Fixed an issue where bosses would take more damage in the body than in the head when using bows
- Fixed an issue where the weapons of the Pharaohs didn't render properly
- Fixed an issue with Arena bosses that could sometimes not move during cutscenes
- Improved the behaviour of bosses
Gameplay
- Improved the Scorpion behaviour in the afterlife
- Fixed an issue preventing "Eternal Maw" from being available for purchase in the stables
- Fixed an issue preventing the player from interacting with clues if he dashed at the same time
- Fixed an issue where enemy NPCs wouldn't attack Bayek inside Tychon's office
- Fixed an issue where the playable character under certain circumstances would remain in combat state after attacking Hyenas
- Fixed an issue where the poison effect of the "Venomous Grace" could be applied to the other equipped weapon
- Fixed an issue with NPC enemies that could cause them not to attack the playable character
User Interface
- Fixed an issue that caused the Thebes icon to be absent from the 'uncompleted locations' tab
- Fixed an issue that could cause Aaru's moon to be visible on the Aten map.
- Fixed an issue that could cause the connection line between two skills to disappear after reopening the menu
- Fixed an issue that could under circumstances cause a graphical glitch to appear in the center of the HUD
- Fixed an issue where loading screen hints would disappear only after loading is complete and not during
World
- Fixed an issue in the Aten afterlife that could allow players to go outside of the game's boundaries
- Fixed an issue in the Duat afterlife where players could remain stuck
- Fixed an issue near Ramesses’ resting place that could cause infinite corpses to spawn
- Fixed an issue that could cause Bayek to get stuck in an infinite climbing animation at Bebnum's House
- Fixed an issue that could cause players to get stuck in an infinite falling animation when climbing the mountain in the Duat afterlife for the "Shield or Blade" quest
- Fixed an issue where a bush would not provide cover to Bayek near the Temple of Hatshepsut
- Fixed an issue where players are able to see through the building during the "Love or Duty"
- Fixed an issue where the banner texture in the Yebu fortress would disappear after a few meters
- Fixed an issue where the player could get stuck on a chest at the 'Funeral Parlor' location
- Fixed an issue with NPC swimming animations in the Afterlife
Graphics & Audio
- Fixed an issue where another voice could sometimes be heard over Bayek's during the final main quest "The Curse of the Pharaohs"
- Fixed an issue with the terrain rendering during the "Burnt Offerings" quest
System
- Fixed an issue that could cause an unusual long loading screen after skipping the cinematic during "The Heretic" quest
The Hidden Ones
- Fixed an issue where the Castra Vetus Villam location would be marked as completed upon arrival in Sinai.
- Fixed an issue with the display of the stone circles objective that wouldn't be displayed upon arrival
- Fixed an issue that could cause a voice line to be repeated when respawning in the Sinai region
Discovery Tour
- Adjusted the TOBII options in the Discovery Tour
Main Game
Quests
- Fixed an issue preventing Claridas from being targeted by the Overpower skill during the quest "Old Times"
Activities
- Fixed an issue that could cause the player to get stuck when defeating an elephant near the arena entrance
Gameplay
- Fixed an issue preventing the total progression statistic to reach 100%
- Fixed an issue that could prevent the 'Almost there' achievement/trophy from unlocking
- Fixed an issue where enemy NPCs would enter the combat state with the playable character without any provocation after having completed the "Playing With Fire" quest
- Fixed an issue where the Hou Yi's Bow would have the instant charging ability applied and not Poison on Hit
- Fixed an issue with the "Celestial Raiment" & "Eternal Vigil" that could not be obtained in the Heka Chests
- Fixed an issue with the "Reporter" achievement/trophy that wouldn't unlock as intended after completing its objective
User Interface
- Fixed an issue that would force the user to wait for an audio pack download to complete when attempting to continue a savegame without having all the required add-ons installed
- Corrected some typos in the game
World
- Fixed a texture issue that could occur when going back to Bayek after using Senu during the "Lights Among the Dunes" quest objective
- Fixed an issue where the player could get stuck on a chariot when approaching the objective of the "Lights Among the Dunes" quest
Graphics & Audio
- Fixed an issue where the voice line "Will Siwa never know peace" is being repeated various times
- [PC] Fixed an issue where the global illumination could flash the screen when moving in an underwater cave
- [PC] Fixed an issue with shadows on a multi-monitor configuration
- [PC] Fixed various texture issues when using 'Very Low' and 'Low' graphics settings
- Fixed an issue that could prevent the quests "His Secret Service" and "Shadows of Apollo" from completing
- Fixed an issue where the "Escort Anta" objective couldn't be completed during the "What's Yours Is Mine" quest
- Fixed an issue where the cinematic would play inside of the whiteroom (loading screen) when fast traveling immediately after eliminating Flavius
- Fixed an issue where the objective wouldn't update when eliminating Bandits with stealthy approach during the "Forging Siwa" quest
- [PC] Fixed an issue with the ship controls during the "Fall of An Empire, Rise of Another" quest when using mouse and keyboard
System
- Improved the performance and stability of the game application
- Fixed an infinite loading issue when fast traveling to any viewpoint after confirming the elimination of the Crocodile.
- Fixed an issue with the initial whiteroom when the game is currently being installed
- [PC] Fixed an issue in the Benchmark tool that could cause a change of VRAM quantity after completing a benchmark run.
- [PC] Fixed an issue when running several consecutive benchmark sessions
- [PC] Fixed an issue with the loading of a savegame after performing a Benchmark
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楼主 |
发表于 22-5-2018 11:44 AM
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发表于 1-6-2018 08:12 AM
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楼主 |
发表于 1-6-2018 02:52 PM
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勇士300来了。。
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发表于 1-6-2018 03:39 PM
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辐射76, 刺客信条:奥德赛, Division 2, Shadow of the Tomb Raider.....钱包大出血..... |
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楼主 |
发表于 1-6-2018 04:46 PM
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楼主 |
发表于 1-6-2018 04:53 PM
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古希腊Mass Effect多元对话选项 + 《刺客信条》玩法。。

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发表于 2-6-2018 02:41 PM
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ocm1984 发表于 1-6-2018 04:46 PM
Fallout 76,我的兴趣大减。。暂时一个游戏都还没买下。。
看来AC: Odyssey还是继承了Origins的强悍路线。。
公元初期的刺客就是强。。
AC: Odyssey,是由Unity的团队打造,我有点怕怕。。:r ...
Unity我觉得也不错, 只是人物控制好像不很顺畅和灵活, 当时我是玩翻版的, 所以没有机会体验Multiplayer, 不过无论如何Odyssey是必买了.....
Fallout 76 & Division 2我就看有没有创新的玩法能让我沉溺在Open World世界.....
Tomb Raider就不好意思了, 特别是得知道主线很短.....
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楼主 |
发表于 2-6-2018 04:31 PM
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探险家 发表于 2-6-2018 02:41 PM
Unity我觉得也不错, 只是人物控制好像不很顺畅和灵活, 当时我是玩翻版的, 所以没有机会体验Multiplayer, 不过无论如何Odyssey是必买了.....
Fallout 76 & Division 2我就看有没有创新的玩法能让我沉溺在Open Wo ...
坐等E3,之后才决定。。
暂时吸引到我的游戏,只有AC:Odyssey和Cyberpunk 2077.。
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楼主 |
发表于 10-6-2018 10:45 PM
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发表于 12-6-2018 10:03 AM
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《刺客信条:奥德赛》十月发售, 需要开新帖了.....
估计今年就只买这游戏, 剩下的留给Cyberpunk 2077 & Elder Scrolls 6
其他的有Mood才玩游侠版..... |
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楼主 |
发表于 12-6-2018 12:13 PM
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本帖最后由 ocm1984 于 12-6-2018 12:17 PM 编辑
坐等大哥开新楼。。
奥德赛,我不会冲首发。。
1)玩过黑旗的我,对海战不怎么兴奋。
2)这游戏才开发了三年,先观察比较好。
3)TMD番薯软,吃了大头菜,竟然搞四个不同的版本来卖。就算起源好评,也无需这样来赚钱吧。
4)最主要,是我的老爷机搞事,需要维修。
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发表于 15-6-2018 07:15 PM
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请问是origin的小组做的吗?为什么玩法和origin那么像? |
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楼主 |
发表于 15-6-2018 10:37 PM
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奥德赛是由Ubisoft Quebec开发,刺客信条:枭雄的开发室。。游戏资源很多都是承袭于起源。
起源是重启刺客信条的第一步,所以奥德赛是公元前刺客信条故事的第二部曲。
奥德赛没有袖剑的出现。。
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楼主 |
发表于 3-8-2018 10:12 PM
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楼主 |
发表于 17-8-2018 06:10 PM
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发表于 25-8-2018 09:06 AM
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Ubisoft有50%折扣
这里
犹豫着要不要下手
或许迟一点会比较便宜?因为暂时也没有什么时间玩
Far Cry 5也还没有下手呢
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楼主 |
发表于 25-8-2018 10:18 AM
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Ubisoft store接受美金了??
还是等年尾的STEAM冬季促销或者GMG的促销,直接用马币买下。。
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发表于 25-8-2018 11:45 AM
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