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Starcraft II 水楼 EP5 搬家咯~换来这里讨论^^
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发表于 4-5-2011 04:48 PM
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好想快點達到你們這種境界~
現在我看就算買到了,上去也被人殺到屍骨不存吧。你們是一上去就會玩了嗎? |
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发表于 4-5-2011 05:22 PM
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好想快點達到你們這種境界~
現在我看就算買到了,上去也被人殺到屍骨不存吧。你們是一上去就會玩了嗎?
vincetee06 发表于 4-5-2011 16:48 
我到现在都还不会玩,有时候真的觉得对不起队友下 |
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楼主 |
发表于 4-5-2011 05:28 PM
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Infestor 我用到不顺手>
oswin 发表于 4-5-2011 01:02 PM 
infestor很容易罢了,我的方法是 speedling+ultralisk(后期)+infestor,我最主要是control 全部infestor 1个hotkey, 最重要是control infestor fungal要准,看到colo就control colo(siege tank不建议control,infestor会死先),然后其他unit如speedling,roach,ultralisk etc...(什么都可以除了mutalisk) A move就可以了。要注意你的infestor一定要在后面....
还有特殊情况如对方mass marine/ baneling,当他们冲过来infestor可以先fungal他们(如果很多infestor,基本上其他unit你可以不用走前去送死,就慢慢fungal到他们死为止,前提是infstor要有足够mana),到时你可以不用死一兵一卒就可以清掉他们的marine跟baneling了....
现在我用这个玩法基本上不用做muta,把钱省下来rush tech infestor to ultralisk,期间一直用speedling跟baneling跟team死命kacau敌人... |
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楼主 |
发表于 4-5-2011 05:39 PM
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还有我发现现在team game很多zerg都玩broodlord了。
marine siege tank broodlord combo.
直接fe然 ...
Felix_123 发表于 4-5-2011 01:23 PM 
现在teamgame出现了broodlord基本上很难赢了 = =,多数都会有teammate backup的,玩了zerg那么久我没做过broodlord@@ 我还是比较喜欢做血牛的ultralisk跟+20% attack speed的speedling,清base好像扫地这样 lolx(除了terran lift off building)....有次很搞笑,对方rush mamaship+carrier,不知要他们有没有upgrade dmg跟armor,我的ultralisk很耐打,我清了他们的base才死了2~3只ultralisk(5/3)....而他的base就这样被speedling跟ultralisk清完,他们根本阻止不了我,不过如果他们full upgrade,可能已经杀完我的ultralisk了lolx |
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发表于 4-5-2011 05:39 PM
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infestor很容易罢了,我的方法是 speedling+ultralisk(后期)+infestor,我最主要是control 全部 ...
可怜老人家 发表于 4-5-2011 05:28 PM 
Ultra 也是很棒~infestor是很实用的,打leauge我用BL比较有信心,gas比较够用,太多infester会不够gas,最能花的就是zergling 了~ |
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楼主 |
发表于 4-5-2011 05:41 PM
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有tank应该可以扫很多东西了>
oswin 发表于 4-5-2011 01:35 PM 
broodlord是siege tank的克星,siege tank还有friendly dmg lolx,siege tank越多=他炸自己越伤 |
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楼主 |
发表于 4-5-2011 05:42 PM
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我的stalker根本靠近不到。加上又有broodlord.
Felix_123 发表于 4-5-2011 01:40 PM 
我看比赛blink stalker很容易秒掉broodlord的? = = |
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发表于 4-5-2011 05:48 PM
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我看比赛blink stalker很容易秒掉broodlord的? = =
可怜老人家 发表于 4-5-2011 05:42 PM 
飞好点来没问题的,不要直接A过去,再加zergling去围ground unit很狠的~昨晚我也是这样对付blink stalker对方还外加几phoenix |
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楼主 |
发表于 4-5-2011 05:49 PM
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Ultra 也是很棒~infestor是很实用的,打leauge我用BL比较有信心,gas比较够用,太多infester会不够 ...
oswin 发表于 4-5-2011 05:39 PM 
你可以试试+20% attack speed的 speedling + ultralisk full upgrade,俗称zerg“扫地特工队”,而infestor是zerg牌“清洁剂”
用下去担保你敌人的base干干净净lolx |
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发表于 4-5-2011 06:41 PM
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你可以试试+20% attack speed的 speedling + ultralisk full upgrade,俗称zerg“扫地特工队”, ...
可怜老人家 发表于 4-5-2011 05:49 PM 
Full upgrade 会很迟?spanishiwa 的BL是2/3base完成的,timing 应该是4gate后colo出来的时间 |
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发表于 4-5-2011 11:04 PM
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17歲>
kira 发表于 4-5-2011 01:07 PM 
17歲天才,
一個很注重scout,並做出適當的反應的人,
一個能很善用 Queen, 和能把nydus worm發揮得淋漓盡致的人  |
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楼主 |
发表于 5-5-2011 12:22 PM
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1.3.3 patch有点变动 3/5/2011的:
General
The default hotkey to toggle in-game music on/off has been reverted to its hotkey prior to Patch 1.3.0. The hotkey to display APM in the observer stat panel has been changed as a result.
Balance
PROTOSS
Archon
Now a Massive unit.
Range increased from 2 to 3.
Cybernetics Core
Research Warp Gate time increased from 140 to 160.
Gateway
Sentry train time decreased from 42 to 37.
Warp Gate unit train times remain unchanged.
Pylon power radius has been decreased from 7.5 to 6.5.
TERRAN
Bunker
Salvage resource return reduced from 100% to 75%.
Ghost
Cost changed from 150/150 to 200/100.
Thor
Thor now has 200 max energy, and starts with 50 energy.
250mm Strike Cannons now cost 150 energy to use (cooldown removed).
ZERG
Infestor
Speed decreased from 2.5 to 2.25.
Spore Crawler
Root time decreased from 12 to 6.
Bug Fixes
Fixed an issue where Ghosts could not quickly EMP the same location.
Fixed an issue that allowed players to stack air units when issuing a queued stop command before the units reached the end of their patrol point.
Fixed an issue where unplugging your USB headset while another player was talking to you could cause a crash.
Fixed an issue where the APM statistic could be artificially increased.
Fixed an issue where 3D unit portraits were not animating smoothly at slow game speeds.
Fixed an issue where, when viewing a replay, no text message was displayed when a player left a game.
The Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly.
#1
12/3/2010 |
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楼主 |
发表于 5-5-2011 12:23 PM
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发表于 5-5-2011 01:18 PM
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只是sentry加快了~Yo 没那么担心了,ghost 好贵了><本来都不便宜了,有玩ghost 因该没钱玩thor 了 |
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楼主 |
发表于 5-5-2011 01:26 PM
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forum有人说 减掉infestor movement speed = buff,搞笑
不过减掉0.25speed没什么大不了的 |
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发表于 5-5-2011 02:21 PM
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forum有人说 减掉infestor movement speed = buff,搞笑
不过减掉0.25speed没什么大不了的
可怜老人家 发表于 5-5-2011 01:26 PM 
有....如果不是在zerg的真菌下影响很大吧~ |
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发表于 5-5-2011 02:26 PM
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Toss 的4gate的timing不再狠了~后续造成5gate 6gate好像没必要了,主流换成3gate expand + robo rush colo / star gate phoenix VR push |
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发表于 6-5-2011 11:07 AM
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哇。。要这样搞嘛?
如果Warp 加20秒,而Stalker和Zealot build time 一样(只有sentry减5秒),开始的时候会很难捱一下的哦。看来现在的build,在Tech warp Gate的那段时间应该会有双Gate出Sentry,延后建剩下的两间Gate。考虑着要不要转zerg。但是真的没有时间去学T.T。 |
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发表于 6-5-2011 02:26 PM
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发表于 6-5-2011 02:30 PM
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哇。。要这样搞嘛?
如果Warp 加20秒,而Stalker和Zealot build time 一样(只有sentry减5秒),开始的时 ...
mic81 发表于 6-5-2011 11:07 AM 
zerg过不久也要被nerf了。
我觉得你看看huk在gates有什么修改先。
可能你会得到启发。 |
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