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楼主: poisonsoup

【角色扮演】Sacred 2: Ice & blood ( 圣域2: 冰与血)

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 楼主| 发表于 21-11-2008 09:42 AM | 显示全部楼层
原帖由 喵呜咪 于 21-11-2008 01:09 AM 发表
vista和xp要分两次下载


不然你以为可以 2 in 1?
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 楼主| 发表于 21-11-2008 10:43 PM | 显示全部楼层
你去开个highelf 不就知道了

因为我也没练过

还在练六翼

[ 本帖最后由 poisonsoup 于 21-11-2008 10:45 PM 编辑 ]
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发表于 29-11-2008 11:17 AM | 显示全部楼层

Sacred 2: Fallen Angel Review

Although Sacred 2: Fallen Angel doesn't break any new ground, it does impressive work freshening up an old formula.

The Good
Solid, if mostly traditional game design   Wide range of quests   Good variety of enemies and monsters   Gorgeous visuals and offbeat audio.

The Bad
Bugs make the game unstable   World map is massive and convoluted   Poorly developed main plot
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发表于 29-11-2008 01:01 PM | 显示全部楼层
原帖由 喵呜咪 于 23-11-2008 06:22 AM 发表
原来sacred 2像网络游戏
经过一轮测试后,放弃了
sayorana


我在想你用HIGH ELF为什么要DUAL WIELD?
HIGH ELF 是专注魔法的。CLOSE COMBAT可免就免。

我也是用HIGH ELF的。拿到什么可以加MAGIC的东东就拿什么。 HIGH ELF的WEAPON 给我只是个DECORATION罢了。
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 楼主| 发表于 29-11-2008 06:16 PM | 显示全部楼层
2.31出来了

The developers have been busy putting together this content update patch. As noted in our preview information thread, this should not be confused with a hotfix. This Patch, or Content Update, will do much more. It includes plenty of important fixes, but also adds new content desired by the community and developers.

This Content Update Patch must be installed to access online play!

This update includes the following changes (changes for all updates can be found here):

    * Implemented a new ingame options menu.
    * Added ten new bosses to reward exploration.
    * Added eight new portals for more convenient travelling around Ancaria.
    * New “level of detail system” for better general performance.
    * Better pathing.
    * End bosses use more/improved special abilities.
    * Opponents in dungeons are more challenging now.
    * Buffs can no longer be activated when the selected combat art slot is empty.
    * Improved targeting with combos.
    * Improved drop reward for the completion of side quests.
    * “Mastery” of the skill "Enhanced Perception" will now yield significantly better chest drops.
    * Failed quests no longer count as resolved quests in the game statistics.
    * PvP: It is no longer possible to attack another player during his fade-in by joining a server at the start island.
    * PvP: Target circle now shows under mounted players.
    * Fixed that Inquisitor’s armor and clothes were detached from body with certain graphic settings.
    * Fixed that PvP was possible in some cities.
    * Fixed clipping issue during praying animation.
    * Fixed sound issues for the mainquest dialogs.
    * Fixed several possible causes for crashes.
    * Fixed one cause for random decrease of fps.
    * Several minor fixes for combat arts.
    * Multi-hit combat arts performed with ranged weapons now have a limit of three projectiles.
    * Fixed that the Temple Guardian did not move to attack when mounted on a horse.
    * Mainquest related holograms in the jungle area are now working correctly.
    * Quest log no longer needs to be activated after exit/load.
    * New mini-sets are now dropping
    * Set-items now drop much more often and earlier
    * MP-Servers can now be opened and joined at any difficulty
    * In MP the difficulty of the enemies is not global for the whole server anymore. If two or more players with different levels play in different parts of the world, each player has its own enemies with their own spawn level
    * MP - mode "free game" and PvP now has open ship ports between the isles
    * The teleporters in cities will be activated as soon as the city is discovered
    * Boni on items are now displayed in red if they don’t affect the character. This can happen for example if they apply to the wrong character-class or if they augment a skill that the player has not yet learned
    * Facetteleon now has less graphical effect issues with different detail levels
    * Quest items that need to be collected now stack in the log
    * In the sidequest "Kobold chief" it was possible that the sound was muted, this has been fixed
    * Sidequest "A strange machine" had missing texts, this is now fixed
    * Traps now work correctly.
    * Only five side quests involving hirelings can be accepted at the same time.
    * Fixed an issue where quest hirelings were resurrected with the hero if they died before the quest had been solved.
    * Fixed an issue where dead enemies sometimes stood upright after they died.
    * Fixed an issue where the “Swirling Mist of Miasma” sometimes stopped spawning undead creatures and could not be killed.
    * NPC and PC forging have been rebalanced. Values now depend on the difficulty level. PC forging is now less powerful.
    * When the Inquisitor had throwing stars or throwing daggers equipped the animation for the combat art “Mortifying Pillory” was broken. This has been fixed.
    * Several levitating objects and minor terrain issues have been fixed.
    * A refresh button for the server list is now available in the MP-Lobby.
    * Fixed an issue where it was not possible to trade with a mounted hero.
    * It is no longer possible to equip halberds in the left hand.
    * Fixed an issue where players would receive only one item back in their inventory after placing stacks of potions or trophies into the player trade window and then canceling the deal by pressing [ESC].
    * Fixed an issue where the player was not properly teleported during the side quest “Ghosttown”.
    * Dismounting now takes less time.


The Content Update Patch can be downloaded via the homepage http://update.sacred2.com manually or by executing the “sacred2updater.exe” located in the root-folder of the game.

We hope you enjoy your time in Ancaria.

Your Sacred 2 Team


http://update.sacred2.com/dl_international.html
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发表于 29-11-2008 07:42 PM | 显示全部楼层
盼了这么久终于出了!
但这个补丁也太大了吧!
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 楼主| 发表于 30-11-2008 01:45 AM | 显示全部楼层
有新boss哦!

属性石头装在武器终于有特效了
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发表于 30-11-2008 11:37 AM | 显示全部楼层
原帖由 silversaint 于 29-11-2008 07:42 PM 发表
盼了这么久终于出了!
但这个补丁也太大了吧!



600++MB。PATCHED了,PATCH时候也要用5MINS。呕
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 楼主| 发表于 30-11-2008 12:00 PM | 显示全部楼层
single player的boss不会重生了.


不过真的改了不少的内容..  修正了不少bug.

没人上closed net玩吗?

[ 本帖最后由 poisonsoup 于 30-11-2008 03:37 PM 编辑 ]
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 楼主| 发表于 1-12-2008 11:44 AM | 显示全部楼层
没人回.. 自顶..

今晚看下有空没有,要分享下我的近战天使..

[ 本帖最后由 poisonsoup 于 1-12-2008 11:46 AM 编辑 ]
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发表于 7-12-2008 11:31 PM | 显示全部楼层
没人玩料啊?
等我买料4850就会开始玩了
对了,这game需要多少的空间?
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 楼主| 发表于 8-12-2008 01:00 AM | 显示全部楼层
我还在玩啊...
每天练两,三个LV.. 现在93了

这game要 12G...   最好有20G standby着..
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发表于 9-12-2008 09:45 AM | 显示全部楼层
请问一下d版的能update new patch吗?
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 楼主| 发表于 9-12-2008 09:47 AM | 显示全部楼层
不讨论d版..
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 楼主| 发表于 9-12-2008 09:49 AM | 显示全部楼层
原帖由 喵呜咪 于 8-12-2008 01:12 PM 发表
不是因为High Elf dual wield
是因为它比较像网络游戏(有一堆的任务,但没有像diabloII的动画,剧情)
而网络游戏,玩逆了

而我要用High Elf dual wield
因为她很美 (再有破解补丁更是美 )
而我 ...


又是一个中泡菜毒的孩子

不懂你玩过sacred1吗?  
任务多就是泡菜吗? 没过场动画就是泡菜吗?

[ 本帖最后由 poisonsoup 于 9-12-2008 10:14 AM 编辑 ]
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发表于 9-12-2008 07:31 PM | 显示全部楼层
原帖由 poisonsoup 于 8-12-2008 01:00 发表
我还在玩啊...
每天练两,三个LV.. 现在93了

这game要 12G...   最好有20G standby着..

update之后装备上,能比较容易得到黄色,金色物品。
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发表于 9-12-2008 10:37 PM | 显示全部楼层
在论坛只要不讨论破解可以了吧?我只是想知道d版能不能update new patch而已.
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 楼主| 发表于 10-12-2008 11:08 AM | 显示全部楼层
原帖由 angelboy 于 9-12-2008 10:37 PM 发表
在论坛只要不讨论破解可以了吧?我只是想知道d版能不能update new patch而已.



有看别人说可以..
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发表于 10-12-2008 04:59 PM | 显示全部楼层
原帖由 poisonsoup 于 8-12-2008 01:00 AM 发表
我还在玩啊...
每天练两,三个LV.. 现在93了

这game要 12G...   最好有20G standby着..


12-20gb....
看来要清理harddisk料
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 楼主| 发表于 10-12-2008 05:25 PM | 显示全部楼层
现在哪个大作没超过10G啊?

将来的game都是这样的了
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