Kotaku Review: Transformers: Fall Of Cybertron Two Things I Loved
- No two characters in story mode played exactly alike, and there are quite a few characters.
- Every pitched battle felt like it had a purpose — I never felt like a fight was there just to add a couple minutes of play time.
Two Things I Hated
- We want our multiplayer vehicle abilities back!
- Multiplayer lobbies are restricted to a single game type.