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楼主: poisonsoup

【角色扮演】Dragon Age 3 闇龍紀元 3:異端審判

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发表于 28-12-2014 08:02 PM | 显示全部楼层
花了点时间新捏了一个精灵妹子,玩了3个小时啦
World State 是 Morrigan 没有孩子,Hero of Ferelden是女精灵,跟Alastair 谈恋爱,但挂了,Alastair是国王, Hawke 偏向 Templar。
看看故事有什么改变

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发表于 28-12-2014 08:20 PM | 显示全部楼层
猎人凯特 发表于 28-12-2014 07:22 PM
最强的龙在Emprise Du Lion.
比final boss 还要难,少过半血会stun + guard + 叫小弟。。。(当然,主角 ...

今早见识了。K了两只,以为这只也是豆腐。快乐到地迎上去。结果花了整15分钟,整队扑街。
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发表于 29-12-2014 07:01 PM | 显示全部楼层
poisonsoup 发表于 24-12-2014 03:14 PM
基本上只要你到20級之後都是輾壓所有敵人,龍也一樣

我真的很不明白,它是怎样拿到GOTY的。

超失望的作品!!! 一点RPG的成分都没有。

开地图找任务,找Rift,找Shard。。。 按waypoint,
跟着waypoint走,去杀一堆敌人,重复。
完全没有策略性可言。只要level高有药水就赢了。
队友tactic比DAO更加的少,开发人员你们可以不要那么懒惰吗!

Dragon Age Origin本来是Tactical & Strategy RPG现在变成Action RPR,玩到发火!
人物建造升级更火滚,只是技能可以按,你可不可以给我分配我自己的stats???
它的game designer真的是超级懒惰! 武器和装配来来去去都是那几件,简直是侮辱了Frostbite 3 Engine!

最后这应该是个电脑游戏,既然变成是个console port游戏真的是够TMD!
真的是耻辱啊!This is Dragon Age not Skyrim!!!

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 楼主| 发表于 29-12-2014 07:53 PM | 显示全部楼层
权少帅 发表于 29-12-2014 07:01 PM
我真的很不明白,它是怎样拿到GOTY的。

超失望的作品!!! 一点RPG的成分都没有。

它只是在the game award拿一次獎而已

其他媒體不是DAi拿

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发表于 29-12-2014 09:29 PM | 显示全部楼层
poisonsoup 发表于 29-12-2014 07:53 PM
它只是在the game award拿一次獎而已

其他媒體不是DAi拿

老实说要Action RPG的话Shadow of Mordor会更好玩咯。

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发表于 1-1-2015 09:41 PM | 显示全部楼层
权少帅 发表于 29-12-2014 09:29 PM
老实说要Action RPG的话Shadow of Mordor会更好玩咯。

我还在考虑要不要买,所以说要玩的话是不是要当成arpg来看。故事和origin有得比吗?
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 楼主| 发表于 1-1-2015 09:56 PM | 显示全部楼层
lzb2811 发表于 1-1-2015 09:41 PM
我还在考虑要不要买,所以说要玩的话是不是要当成arpg来看。故事和origin有得比吗?

3代贏2代 可是還是比不上1代
故事弱很多
畫面就美很多 ,不愧是frost engine3

支線任務很多餘 沒有什麼意義


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发表于 1-1-2015 09:58 PM | 显示全部楼层
poisonsoup 发表于 1-1-2015 09:56 PM
3代贏2代 可是還是比不上1代
故事弱很多
畫面就美很多 ,不愧是frost engine3

游戏长度呢?主支线能玩多久?
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 楼主| 发表于 1-1-2015 11:06 PM | 显示全部楼层
lzb2811 发表于 1-1-2015 09:58 PM
游戏长度呢?主支线能玩多久?

我全支線完成100小時多
只有主線我想只有30-40多小時吧
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发表于 2-1-2015 11:34 AM | 显示全部楼层
我single player停在storm coast.一直玩着MP。在MP用elementalist。连续放两次meteor shower很爽啊。。。哈哈,当melee teammate冲到前面已经是没敌人了。。。哈哈。。

刚买了wasteland 2。不知道几时会玩回DAI的single player
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 楼主| 发表于 2-1-2015 02:00 PM | 显示全部楼层
本帖最后由 poisonsoup 于 2-1-2015 02:24 PM 编辑


當是main theme的感覺就有差


3代除了haven被滅之外 主角基本上沒有遇到什麼困難
還能遊山玩水+把妹

我都覺得主角是不是過得太舒服了

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发表于 4-1-2015 11:52 AM | 显示全部楼层
你们用谁当warrior 和mage
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发表于 4-1-2015 01:13 PM | 显示全部楼层
新手一开始选什么

种族 比较适合

3大职业 , 又有分 两种路线?
我晕。。可以推荐新手玩得职业吗?

哪里 可以看攻略
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 楼主| 发表于 4-1-2015 02:21 PM | 显示全部楼层
DiamondYoong 发表于 4-1-2015 01:13 PM
新手一开始选什么

种族 比较适合

看你喜歡哪個隊友
反正一個隊伍裡 3職業都要到齊
這個遊戲的難度並不高



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发表于 4-1-2015 03:48 PM | 显示全部楼层
这里有人玩multiplayer吗?需要kaki

我的origin ID: feedmyspitz
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发表于 6-1-2015 04:49 PM | 显示全部楼层
poisonsoup 发表于 24-12-2014 04:42 PM
90%是不用看攻略
我只是看人物怎樣加技能

地图还是要看的,那些山路九弯十八拐的。
有时不懂要往那里爬上山,左跳右跳的
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发表于 21-1-2015 12:46 AM | 显示全部楼层
Patch v1.03要来了!

Dragon Age™: Inquisition 1.03

From a development standpoint, Patch 3 was a small,
bug-fix only patch to address some high-frequency issues affecting the majority of our players.

General
- Added key binding that allows players to walk.
- Added mouse cursor scaling.
- Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.
- Fixed display bars to correctly reflect items that alter maximum health.

Single-Player
- Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.
- Fixed issue that could result in one of Dorian’s conversations not being available for some players.
- Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
- Fixed issue that could result in Sera’s Verchiel plot being broken.
- Fixed issue with the demon that could spawn during Solas’s personal quest.
- Changed Tactical Camera so that it no longer re-centers when the player changes party members.
- Fixed exploit that allowed for infinite influence.
- Fixed issue that allowed players to exploit their gold value in single-player mode.
- Fixed allied mage AI so they did not dispel targets that the player had frozen.
- Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
- Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
- Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
- Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
- Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
- Fixed issue that could result in being unable to switch party members after looting.
- Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
- Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
- Fixed issue that could cause dragons to become unresponsive.
- Fixed issue that would cause dragons to freeze during their roar.
- Fixed issue that could cause some conversations to be “hitchy.”
- Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
- Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
- Fixed issue that could cause Harmon to disappear in certain circumstances.
- Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory. They are now correctly in the Other section.

Multiplayer
- Enabled push-to-talk functionality in the multiplayer end of match screen.
- Enabled push-to-talk in the multiplayer armor upgrade menu.
- Fixed issue where changing multiplayer match settings would take effect without confirming changes.
- Fixed issue that could result in players entering multiplayer matches without any mapped abilities in certain circumstances.
- Fixed case that could cause keys to not drop in multiplayer mode.
- Fixed issue that would cause the potion mapped to the first slot to also be used when pushing the 9 key in multiplayer mode.
- Fixed issue that would cause the camera to spin at the end of a multiplayer match and not display the end of match screen.
- Fixed issue in multiplayer mode that would result in the healing portion of Rampage to stop working in certain circumstances.
- Tuned Strength of Spirits to be more useful in multiplayer mode.
- Tweaked the balance of the Demon Commander in multiplayer mode.
- Fixed issue that could result in items not displaying their cards when chests are opened in multiplayer mode.
- Fixed issue that could cause pots to respawn in certain circumstances in multiplayer mode.
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发表于 27-1-2015 10:16 AM | 显示全部楼层

评分

参与人数 1人气 +5 收起 理由
sthking + 5 谢谢分享

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发表于 4-3-2015 11:06 PM | 显示全部楼层
Dragon Age™: Inquisition 1.06

Fixed the walk toggle to be framerate independent.
Fixed an issue that allowed characters to take damage while using the Counterstrike ability.
Updated abilities to function correctly with front armor rating.
Fixed the Charging Bull ability so that AI-controlled characters no longer overshoot their target.
Removed the initial barrier that spellbinders receive when spawned.
Added an option to control the font size of subtitles.
Improved archer AI so that they choose to enter melee combat less often.
Fixed the save game card image for elf mages.
Removed the connection between mesh quality and shader quality and added a Shader Quality setting to the Graphics options.
Fixed an issue that caused certain operations to disappear from the war table without direct player interaction.
Fixed a crash after use of a Tactician’s Renewal amulet in Skyhold.
Fixed a conversation where Leliana references being with the Warden to face the Archdemon when she was set to have died in the imported Dragon Age Keep world state.
Fixed a case where movement audio was muted after a level transition.
Fixed a case where music unintentionally played after a level transition.
Fixed a loot exploit.
Fixed a case where the Quarry Quandry quest could be prevented from being completed.
Added party storage to the Undercroft in Skyhold.
Added item tinter to the Undercroft in Skyhold.
Fixed terrain patches popping while moving on low and medium settings.
Prevented a change to the Gamepad control scheme if a compatible gamepad is not connected.
Allowed changing the control scheme to Mouse + Keyboard when a compatible gamepad is not connected.
Temporarily change to the Mouse + Keyboard control scheme when a compatible gamepad is not connected, but Gamepad is the selected control scheme.
Improved stability.
Fixed the True Grit perk to apply to all party members.
Fixed flickering terrain when using SLI/Crossfire.
Fixed the issue where Qunari Inquisitors were able to equip the Inquisition Battlemage armor.
Single-player only: implemented auto-attack with mouse and keyboard controls, with a new key binding created for this purpose.
Fixed an exploit where certain abilities could be used multiple times before the cooldown was started.
Fixed an exploit with Explosive Shot where indirect hits were not causing the ability to cool down and reduce stamina.
Fixed cases of the new-item icon appearing on old items after salvaging in multiplayer.
Added an Option to increase the maximum zoom level when using the Tactical Camera.

http://blog.bioware.com/2015/03/ ... tion-patch-5-notes/

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发表于 24-3-2015 09:01 AM | 显示全部楼层

Drago Age: Inquisition第一个DLC - Jaws of Hakkon明天推出。

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