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【冒險】Starbound 星界 (正式版1.0)
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发表于 3-1-2014 09:57 PM
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Deadlydeath 发表于 2-1-2014 06:23 PM 
这里还有人要share 4 pack的吗
我还差2个人..
请问4 pack 的1人要给多少?
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发表于 3-1-2014 10:02 PM
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Pumpkin_Pie 发表于 3-1-2014 09:57 PM 
请问4 pack 的1人要给多少?
1个人就 14.99usd
4个人就 44.99usd |
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发表于 4-1-2014 02:15 PM
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Deadlydeath 发表于 3-1-2014 10:02 PM 
1个人就 14.99usd
4个人就 44.99usd
我有兴趣~ 但4pack怎样分的? 通过email 
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发表于 4-1-2014 03:45 PM
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Pumpkin_Pie 发表于 4-1-2014 02:15 PM 
我有兴趣~ 但4pack怎样分的? 通过email
那么我们还差1个人了...你有fb吗...我们fb聊 liewwk92@hotmail.com
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发表于 4-1-2014 04:42 PM
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还有谁要join一起买4pack吗...我们还差1个人.gif) |
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发表于 7-1-2014 07:35 AM
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Deadlydeath 发表于 4-1-2014 04:42 PM 
还有谁要join一起买4pack吗...我们还差1个人
其实要怎样给你钱
如果我要的话。。。
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发表于 7-1-2014 10:09 AM
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痕夺金 发表于 7-1-2014 07:35 AM 
其实要怎样给你钱
如果我要的话。。。
能的话就bank in吧...要的话加我steam id聊吧...skyler_my
就差你一个了 哈哈 |
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发表于 7-1-2014 05:49 PM
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请add我
我的steam id是 akito1989 |
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发表于 7-1-2014 05:55 PM
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发表于 7-1-2014 06:06 PM
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发表于 7-1-2014 06:12 PM
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发表于 7-1-2014 07:46 PM
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小弟刚加入,不嫌弃的话可以加我 Steam ID: chenky5643 |
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发表于 7-1-2014 11:38 PM
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CARI ID = Deadlydeath
STEAM ID = skyler_my
GAME ID = Skyler |
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发表于 21-1-2014 02:30 PM
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a490920 发表于 28-12-2013 09:27 PM 
http://planetcentauri.com/gallery/
刚刚在reddit发现有人分享了这个和starbound很相似的游戏。我比较喜 ...
請問這個Planet Centuari 出了嗎
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发表于 21-1-2014 06:48 PM
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yokshan 发表于 21-1-2014 02:30 PM 
請問這個Planet Centuari 出了嗎
这游戏目前还处于早期开发阶段。
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发表于 22-1-2014 02:19 PM
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server还在跑着 |
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发表于 27-1-2014 12:05 PM
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01/26 update logs
Code Changes:
- Absolutely massive changes to disk serialization (sorry reversers), which will allow us to never need to wipe players or ships again, and hopefully never need to wipe worlds again.
- Related, we now have a proper versioning system for save files.
- Added difficulty levels and permadeath characters to the game.
- Packed assets into databases (speeds up startup significantly), and included asset packing and unpacking utilities with the distribution.
- This should also allow for easier distribution of mods, and easier construction and management of slimmed down distributions for dedicated servers (official server paks coming soon.)
- Fix some graphical glitches with the wire nodes.
- Fixed some pretty nasty deadlocking bugs with networking.
- Fixed some very strange memory leak bugs stemming from a gcc lambda capture bug.
- Fixed various crash bugs related to a number of different issues (more specifics listed in “Info About the Upcoming Patch“– thanks for the bug reports, keep em coming)
- Speed up improvements with falling sand and other projectiles.
- More efficient databases storage layout.
- Documentation for lua functions have been written, and we’re going to release them soonish.
- Removed NaN floats from the code for performance reasons (reenabled -ffinite-math-only), we had been using them to signal that the float is disabled or in an invalid state, but we have a system for that now.
- Some internal changes that make maintaining code much happier for us, including better enum to string handling and much faster compiles.
- Other minor things, too numerous to list here (see “Info About the Upcoming Patch“).
Fun Changes:
- It’s no longer the holiday, so we’ve removed the holiday stuff for now, we’ll put them back when we have a better way of enabling it for holiday time.
- PVP is now forced enabled within Sector X. If you’re in a party there’s no team damage though.
- All player drops are persistent now. So if you accidentally throw your diamond drill down a mineshaft, you don’t have to suicide trying to get it back before it disappears.
- New Monster attacks (gravity slam! gust attacks! other stuff!)
- Fixed Legendary Weapons damage (adjusted up to be more… well… Legendary.)
- We’ve put in new Techs (such as a Glitch Mech).
- New biome type enabled. Savannah.
- Boss Lore!
- No more eating bandages and stims, they have their own thing now.
- Better, more featureful .abc file support, and we have Wanderlust music in the game now. (Thanks Leth and D2!)
- Made NPC chatter more configurable and slightly more varied.
- Added new objects (such as lava biome treasure chests).
- Added new items (like nightsticks and bonesaws).
- Sword swooshes are only active for 0.6 seconds instead of 0.9 seconds.
- Making cooldown times actually matter without slowing down combat. Also fine tuned their hitboxes.
- Viking helmet? Viking helmet.
- Watch out for landmines.
- Various changes to treasure drop pools (like Avian Guards actually dropping their guns…)
- Minor tweaks to existing armors to make them look better.
- Medieval Furnace now actually acts like a Furnace. (Rejoice).
- Graphical upgrades to some existing plants, and new plants.
- Lots more secret stuff! :OOO
server update完毕 |
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发表于 6-2-2014 12:40 PM
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发表于 7-2-2014 11:39 AM
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剛買這個遊戲不久,今晚才來進大大們的伺服器 |
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发表于 7-2-2014 01:17 PM
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微霉菌 发表于 7-2-2014 11:39 AM 
剛買這個遊戲不久,今晚才來進大大們的伺服器
我不到phase 3都不打算进入了, 起了很多秘密基地还没人发现到就wipe料
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