Game-Keys
- We've gotten a few emails from people wondering when they will receive their game keys. This is going to take a little time. We can't begin to process and send out keys until we receive the final backer report from Kickstarter. After the project ends, Kickstarter / Amazon continue to try to collect payments from pledges that had failed payment transactions.
- We expect we'll be able to send out keys in 7-10 days. We will send out an update to let you know once the keys have all been sent out.
Rewards
- The Logitech mice we already have and will send out soon, hopefully by the end of June.
- Other physical rewards will take longer as we need to do some work in creating them.
- Some, like the Crate Story, will likely ship after the game is released as we can't write that part of the story until after it happens.
- The physical copies of the game will also ship sometime after release since we need to press them once we have a final build of the game.
When will the alpha / beta be ready?!
- Our current estimate is that alpha may be ready by the end of this year or early next year.
- We expect beta to follow 4-6 months after alpha and then estimate August 2013 for the full release.
So what's happening now? When can we see some new stuff?
- I'm currently working out arrangements to bring more people on full-time. Because we've exceeded our goal, we'll be able to hire some additional people too, so I'll also need to post some job opens and start interviewing people.
- I'm doing a bunch of work to connect and flesh out the regions just beyond the starting area, so I should have something to show on that front in a couple weeks.
以下更新来自Kickstarter Grim Dawn留言区
- It actually appears as if the person who pledged a large amount ($6400) in the final minutes that put us over the last stretch goal canceled their pledge. So, that seems to have been a fake. We'll still try to make that last stretch goal happen though. I think we should be able to do it.
- Of the $537k, it looks like we're going to actually end up with about $475k after fees and failed pledges. Then after reward fulfillment, that will probably end up around $430k
- We have added a new little feature where it shows the NPC's face though when you're talking to them.
- We've implemented terrain spec, depth of field, post processing adjustment layer, improved lighting, dynamic weather, and upgraded the shader model
- Mainly our goal here is to make a bigger, better game instead of just releasing with a minimal amount of content.
- Just to be clear, we have no plans of releasing on Origin and haven't even considered it. We're committed to DRM free distribution. Grim Dawn will be available directly from us, on Steam and possibly through other distributors like GoG.
拿这个吧了 ->
If you backed the Kickstarter for $50+ or pre-ordered at a level that would get your name in the game credits, you can set the name you want to be in the credits here using your email address and game key。