Anime Leader to Create Home Video Adaptation of Award-Winning Video Game Franchise “Dragon Age”
BioWare, an EA studio and FUNimation Entertainment, the leading distributor of Japanese animation in North America, announced today an agreement to create an anime feature film adapted from BioWare’s critically-acclaimed fantasy Action RPG franchise Dragon Age. Production of the Dragon Age anime movie is slated to begin in May 2010, with a home video release in 2011. Executive producing the film are Bioware’s Executive Producer MarkDarrah and Creative Director Mike Laidlaw, as well as FUNimation’s Fukunaga and Director of Original Entertainment Chris Moujaes.
“Anime is a great medium for us to continue the robust Dragon Age story,” said Mark Darrah, Executive Producer for the Dragon Age franchise. “Partnering with FUNimation ensures that we are delivering the exceptional quality and entertainment value that our Dragon Age fans expect.”
“We are thrilled to be working with EA and BioWare on the production of the Dragon Age anime feature,” said Gen Fukunaga, President and CEO of FUNimation. “We are going to be bringing the classic visual and storytelling techniques found in anime to create a film that will extend the narrative of the world BioWare has created.”
Dragon Agehas been selected as the first title in FUNimation’s slate of major anime movies to be developed through FUNimation’s Original Entertainment team since the announcement of the company’s co-production initiative in November 2009.
When originally released in 2009, Dragon Age: Origins won over 30 critics awards and was named “RPG of the Year” by the Academy of Arts and Interactive Sciences, Game Informer, G4, SpikeTV, and PC Gamer. Seth Schiesel of The New York Times described the game as “…perhaps the best electronic game made yet.”
For more information on Dragon Age, please visit the Official Website.
Assume the role of Leliana, a young bard involved in a criminal ring that deals in political secrets. Accompanying her mentor Marjolaine on a high-risk mission, Leliana soon finds herself entangled in a game of intrigue that she cannot escape with just her beauty, charm, or stealth. The only way out of this game is to kill or be killed.
Features:
* Explore Leliana's dangerous past and why she joined the Chantry
* Fully voiced cinematic experience brings the characters to life
* Unlock a unique reward that transfers into your Awakening and Origins campaign
We know that you have been wondering about the status of Dragon Age and upcoming fixes that we will be patching into the game in the future, and so we wanted to deliver an update to the community on the topic.
Since the game's launch, we have been tracking and prioritizing the issues that you have encountered and posted about in the forums. We've created a comprehensive list of these issues and have been hard at work fixing those that are the most critical to your game.
But we also wanted to make sure that you knew the status of these bug fixes and what you can expect to see resolved when the game update is finally released. So, starting with this post, we will begin listing those details. We won't reveal the full contents of the update, as many parts are still in testing and may or may not make it in. But with this first post, we wanted to assure you that many of the top issues you may have encountered are a part of the update and will be resolved.
The following items are just a small set of fixes that will be included in the update. We know that these are some of the most discussed issues, so we wanted to make sure you knew that they would resolved.
• Game saves on Xbox 360 were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this.
• Daggers will now properly assign the dexterity-based damage bonus
• Updated audio drivers to fix a number of audio related crashes.
Keep watching for additional details. We’re packing a lot in this update and have more to reveal!
We can't give you a timeframe just yet. Our goal is to release these fixes in the shortest time possible, but we also want to make sure that this update is high quality and doesn't create any new problems. That process will take time, but we will revisit this topic until then with updates to let you know new items that have been resolved or added to the list.
These fixes are driven by your feedback, and we will keep watching the forums to find issues that we could resolve. What we've listed are not the full patch contents, but things we knew that you were most concerned with and wanted to let you know about.
And with all that said, thank you for your feedback and for helping us identify the parts of the game that needed resolution. Keep watching for more details on the next update and sharing your thoughts!