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6.44 Dota Map 出炉了!

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发表于 4-6-2007 11:58 AM | 显示全部楼层 |阅读模式
大家可以到www.getdota.com下载~
Changelog:
==[Heroes]==

* Added a new Scourge hero: Dark Seer
* Added a new Scourge hero: Pit Lord
* Added a new Scourge hero: Undying
* Added a new Sentinel hero: Storm Spirit
* Added a new Sentinel hero: Templar Assassin
* Added a new Sentinel hero: Sacred Warrior (39888)
* New heroes are disabled in -lm/-xl
* Queen of Pain -> Reduced attack range from 600 to 550
* Queen of Pain -> Rebalanced how Shadow Strike levels up
* Dwarven Sniper -> Slightly increased base mana
* Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
* Troll Warlord -> Removed Berserker Rage mana cost
* Alchemist -> Increased casting range on Unstable Concoction a bit
* Alchemist ->  Improved level 1 Chemical Rage health regeneration by 5
* Alchemist -> Minor buff to the damage on Unstable Concoction
* Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
* Moon Rider -> Eclipse no longer depends on Lucent Beam level
* Chen -> Increased movement speed from 290 to 295
* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
* Bristleback -> Reduced max Quill Spray damage stack
* Bristleback -> Reduced movement speed by 5
* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
* Magnataur -> Improved his cast animation time
* Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well
* Syllabear -> Level 3 Spirit Bear has regained Entangle


==[Misc]==


* Various minor terrain improvements requested for league play
* Added hotkeys for all basic items (only a few had them before)
* Changed piercing damage to heavy armor to 75% from 100%
* Added -roll command (133304)
* Added a few new weather effects (-weather moonlight/wind)
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
* Rewrote some item manipulation code to fix some exploits
* Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
* You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
* You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
* Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
* Recoded various resource intensive abilities for increased map stability
* Added new command -noswap (-ns)
* Satyr Trickster -> Increased movement speed


==[Item]==


* Wards -> Reworked Observer and Sentry wards again
* Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
* Tango -> Price from 80 to 90
* Flask -> Heals over a period of 10 seconds instead of 20
* Flying Courier -> Removed Boots of Speed from requirements
* Flying Courier -> Added new ability (Courier Shield) and lowered vision


==[Cosmetics]==


* World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)
* Chat messages now show hero name
* An announcement is now made when a tower is denied
* Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
* The game now displays a kill message when a chicken dies
* End Scorescreen now lets you know when someone is no longer in the game
* Scoreboard now colors players differently if they have left the game
* Slithreen Guard -> Added new Sprint visual effect (126186)
* Goblin Techies -> New Remote Mine model (130285)
* Flying Courier -> Added unique scourge flying courier model
* When a team mate denies an ally, it now says his name (127161)
* Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)
* Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
* Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
* Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
* Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
* Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
* Added more flavor text to various items (130384)
* Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
* Added new icon for Mirror Image (73303)
* Changed second secret shop name
* Improved visibility of scourge fifth recipe shop when not in base
* Improved movement speed items' tooltips (130948)
* Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
* Listed damage type for Arcane/Impetus/Glaives
* Improved Demon Witch's Impale tooltip (107362)
* Changed the default missing icon on the scoreboard from the eye to another one
* Battle Fury -> now lists it as a melee item (139040)
* Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text
* Added more flavor text to various abilities
* Improved various item tooltips to make it more user friendly
* Added reminder in -mm regarding hero switches
* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
* Reduced how long the warning about disassemble lasts on the screen
* Improved dozens of tooltips
* Thanks to Eva00r and JetFango for various icons/effects


==[Various fixes]==


* Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
* Fixed another very rare respawn glitch
* Fixed Ignis Fatuus scepter upgrade not being on autocast by default
* Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
* Fixed Lothar's Edge icon(132136)
* Fixed a bug with custom replay data winner field
* Fixed Holy Persuation not showing level in tooltip
* Fixed Midnight Pulse killing mines
* Fixed Clarity Potion buff icon bug
* Fixed Mask of Madness buff icon (126834)
* Fixed Drunken Haze tooltip typo
* Improved some internal Observer Mode code
* Fixed Wrath of Nature typo
* Fixed a bug with Black Hole pulling in mines
* Fixed some memory leaks with Time Lapse and Poison Nova
* Fixed a rare bug with Toss
* Fixed Chronosphere tooltip
* Clarified some TDA quest menu rules
* Compressed various icons (thanks PGRu-Unexpect3D)
* Fixed a bug with Phantom Edge giving extra evasion
* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
* Fixed Helm of Iron will giving 2 hp regen and not 3 hp
* Fixed the game clock continuing after the game has ended
* Fixed a rare bug with Adaptive Strike
* Fixed Rampage buff tooltip
* Fixed a rare bug with Greater Bash
* Fixed some bugs with -dm and various abilities that depended on unit state
* Fixed Silencer from stealing an INT from an ally deny
* Fixed Shockwave from hitting wards
* Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
* Fixed some item buying cooldowns that were still at 5 sec instead of 1
* Fixed Necromastery tooltip
* Fixed various other buggy tooltips

[ 本帖最后由 redhair 于 7-6-2007 06:41 AM 编辑 ]
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发表于 4-6-2007 12:22 PM | 显示全部楼层
这是真的吗??
有新hero的介绍吗??
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发表于 4-6-2007 12:32 PM | 显示全部楼层
原帖由 AndroidRaymond 于 4-6-2007 12:22 PM 发表
这是真的吗??
有新hero的介绍吗??


是真的
有六个新hero...
现在试用

Tango -> Price from 80 to 90。。。贵
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发表于 4-6-2007 12:49 PM | 显示全部楼层
原帖由 Shinco 于 4-6-2007 12:32 PM 发表


是真的
有六个新hero...
现在试用

Tango -> Price from 80 to 90。。。贵

90真的很貴下
等下也要去試試新的hero
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发表于 4-6-2007 01:00 PM | 显示全部楼层
test了hero...
zombie好像不错...可以叫多多zombie来打。。。前面好象很容易杀人
有只像troll的hero好象很不错。。扣自己的命来+dmg+speed
然后Storm Spirit(panda的兄弟)好像可以slow人然后还有swap自己去人家身边
以上是我看朋友玩的所以不是很肯定还是要你们自己去试用。。。
而我就玩Pit Lord..
第一个skill一直丢火球下来+第三skill就不错。。第三skill是有stun和dmg,第二skill就不知道什么用了。。
ultix我就不知道怎么讲了,要你们自己去试就知道了。。
应该就是酱。。。
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发表于 4-6-2007 01:13 PM | 显示全部楼层
哇!我期待已久,
终于出了....
现在立刻去试用下...
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Follow Us
发表于 4-6-2007 01:52 PM | 显示全部楼层
哇。。等很久了
謝謝通知
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bloodhoof 该用户已被删除
发表于 4-6-2007 02:29 PM | 显示全部楼层

Dota allstar6.44 (翻譯完畢)

6.44已經出來了


Getdota.com 抓6.44


以下是尚未翻譯的更改情報:

6.44 Changelog:
==Heroes==

* Added a new Scourge hero: Dark Seer
* Added a new Scourge hero: Pit Lord
* Added a new Scourge hero: Undying
* Added a new Sentinel hero: Storm Spirit
* Added a new Sentinel hero: Templar Assassin
* Added a new Sentinel hero: Sacred Warrior (39888)
NE新增三位新英雄, UD新增三位新英雄

* New heroes are disabled in -lm/-xl

* Queen of Pain -> Reduced attack range from 600 to 550
* Queen of Pain -> Rebalanced how Shadow Strike levels up
QoP攻擊距離從600改為550,
QOP毒鏢CD從22秒變22/21/20/16 耗魔由90/105/135變80/100/120/140 (thx 亦可)


* Dwarven Sniper -> Slightly increased base mana
增加DS起始法力

* Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
快手熊現在是真正的肉博英雄(之前是攻擊距離100的遠距英雄)

* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
暗影牧師(SP)大決的效果時間現在改為永久,但大決賜與重生時間減少的效果改弱

* Troll Warlord -> Removed Berserker Rage mana cost
TW第一招(轉為遠距/進戰)現在沒有法力耗費

* Alchemist -> Increased casting range on Unstable Concoction a bit
* Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
* Alchemist -> Minor buff to the damage on Unstable Concoction
練金術士 Alchemist ->
第二招震暈的距離和傷害增加, 大決lv1追加+5hp回復

* Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
* Doom Bringer -> Due to popular demand, Level Death deals it's bonus damage on level 25 as well
Lucifer的大決Lv4(神杖),持續效果縮短兩秒,第二招Lv? Death現在對Lv25的敵人有額外效果

* Moon Rider -> Eclipse no longer depends on Lucent Beam level
MR大決的月光彈傷害現在跟基本的月光彈等級無關

* Chen -> Increased movement speed from 290 to 295
Chen, MS從290改為295

* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
靈牛大決的後推現在跟第三招被動後推震暈無關

* Bristleback -> Reduced max Quill Spray damage stack
* Bristleback -> Reduced movement speed by 5
靠背豬(Bristleback)噴刺最高堆積傷害次數降低, ms減低5


* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
骨弓的火箭cd改為4/3/0/0

* Magnataur -> Improved his cast animation time
改善(縮短)白象的施法動作


* Syllabear -> Level 3 Spirit Bear has regained Entangle
熊人(Lone Druid) 的召喚熊現在Lv3也有被動綑綁orb

==Misc==

* Various minor terrain improvements requested for league play
地形小更改

* Added hotkeys for all basic items (only a few had them before)
每個商店物品現在都有hotkey

* Changed piercing damage to heavy armor to 75% from 100%
穿刺傷害現在對重型裝甲造成100%傷害(原本75%)

* Added -roll command (133304)
新指令-roll

* Added a few new weather effects (-weather moonlight/wind)
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
新指令-weather {moonlight/wind/random},改變天氣,只對玩家(自己)有效

* Rewrote some item manipulation code to fix some exploits
部分物品的程式改變以防他人濫用

* Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
新指令-notop/-nomid/-nobot停止小怪在該線出生,小型內戰適用

* You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
現在可以tk所有持續傷害技能的受害者(Silencer詛咒,Warlock詛咒等)

* You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
從上,英雄只有在25%HP以下才能被TK

* Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
移除最終小兵等級增幅(遊戲每5分鐘增加小怪的HP和攻擊)

* Recoded various resource intensive abilities for increased map stability
部分與金錢相關的程式改寫,目的是減少lag和fatal error的機會

* Added new command -noswap (-ns)
新指令-noswap, (-ns為簡寫)

* Satyr Trickster -> Increased movement speed
獸精靈欺騙者(Lv2,SA的失敗兄弟)增加跑速

==[Item]==

* Wards -> Reworked Observer and Sentry wards again
Sentry Ward改為藍色,持續6分鐘,但視野低
Observer Ward價格變便宜,持續6分鐘,視野高

* Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
空瓶 - 現在裝載符文使用之後會回復為2/3滿的瓶子

* Tango -> Price from 80 to 90
吃樹價位從80到90

* Flask -> Heals over a period of 10 seconds instead of 20
瓶藥(400 hp/20 sec)增幅為(400 hp/10 sec)

* Flying Courier -> Removed Boots of Speed from requirements
小雞升級為飛機的材料現在去除跑鞋

* Flying Courier -> Added new ability (Courier Shield) and lowered vision
飛機新增技能(Courier Shield), 視野降低

==Cosmetics==

* World Tree -> Added a new model (provided by Janzak @janzak.deviantart.com)
NE主堡模型改變

* Chat messages now show hero name
現在聊天會顯示該玩家所使用的英雄

* An announcement is now made when a tower is denied
塔被tk時會有訊息出現

* Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
* End Scorescreen now lets you know when someone is no longer in the game
* Scoreboard now colors players differently if they have left the game
修改遊戲結束時出現的表

* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
現在合成表的材料會顯示該材料的耗費金錢

* The game now displays a kill message when a chicken dies
姦雞之後會出現訊息

* Slithreen Guard -> Added new Sprint visual effect (126186)
魚人守衛Slardar跑步時新增效果

* Goblin Techies -> New Remote Mine model (130285)
炸彈兵的遙控炸彈模型改變

* Flying Courier -> Added unique scourge flying courier model
UD的飛機將會有不同的外觀

* When a team mate denies an ally, it now says his name (127161)
現在英雄被tk時,訊息也會顯示tk者

* Crystal Maiden -> Crystal Maiden's Scepter upgrade now gives a unique visual effect (128977)
cm拿神杖現在有新特效

* Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
ck的暈眩攻擊現在會顯示出現幾秒的暈

* Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
kotl真空波動拳效果(外觀)改善

* Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
影魔殺怪收集靈魂時會出現特效

* Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
阿水第二招現在會顯示傷害

* Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
遊戲結束時鏡頭會轉到樹/冰箱爆炸的畫面

* Added more flavor text to various items (130384)
部分物品新增廢話

* Added new icons for Freezing Field, Viscous Nasal Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
* Added new icon for Mirror Image (73303)
新增技能圖示: cm大決,靠背豬鼻涕,dr的沉寂,razor大決,pa被動閃避,Silencer大決,刺蛇的杖,siren分身

* Changed second secret shop name
隱密商店2號現在有名字了

* Improved visibility of scourge fifth recipe shop when not in base
UD溫泉視野改善

* Improved movement speed items' tooltips (130948)
改變各類跑速物品的形容

* Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
NE: 現在買雞時有機會抽中 公雞,貍貓,企鵝
UD: 現在買雞時有機會抽中 食腐蟲,沙蟲,紅豬

* Listed damage type for Arcane/Impetus/Glaives
顯示Arcane(毀滅者), Impetus(林精), Glaives(Silencer)的傷害形式
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bloodhoof 该用户已被删除
发表于 4-6-2007 02:29 PM | 显示全部楼层
* Improved Demon Witch's Impale tooltip (107362)
改善Lion穿刺的形容

* Changed the default missing icon on the scoreboard from the eye to another one
改變分數板的「尚未選擇英雄」圖示

* Battle Fury -> now lists it as a melee item (139040)
黃金斧形容改善

* Sanity's Eclipse -> The damage dealt to units is now listed as an overhead text
毀滅者大決現在會顯示傷害

* Added more flavor text to various abilities
部分技能多加廢話

* Improved various item tooltips to make it more user friendly
改善物品的形容

* Added reminder in -mm regarding hero switches
-mm模式現在有警告

* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
空瓶裝符文60秒後(將自動使用)會顯示訊息

* Reduced how long the warning about disassemble lasts on the screen
買可重新組裝的物品時會顯示訊息,現在訊息的持續時間便短了

* Improved dozens of tooltips
* Thanks to Eva00r and JetFango for various icons/effects
感謝Eva00r, JetFango

==Various fixes==

* Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
修復bug: 觀察者離開遊戲後造成其他玩家斷線

* Fixed another very rare respawn glitch
修復bug: 奇妙的重生問題

* Fixed Ignis Fatuus scepter upgrade not being on autocast by default
改善: kotl神杖大決的光球不會自動召喚小兵

* Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
修復bug: 阿福的樹斷掉後突然重生的問題

* Fixed Lothar's Edge icon(132136)
改善風行刀的圖案

* Fixed a bug with custom replay data winner field
啊?

* Fixed Holy Persuation not showing level in tooltip
改善: Chen的媚惑沒顯示等級的問題

* Fixed Midnight Pulse killing mines
改善: 黑水的AoE傷害毀掉地雷的問題

* Fixed Clarity Potion buff icon bug
改善: 智慧藥水的圖示

* Fixed Mask of Madness buff icon (126834)
改善: 瘋狂假面圖示

* Fixed Drunken Haze tooltip typo
改善技能形容: 熊貓人的灌酒

* Improved some internal Observer Mode code
改善: 觀察者的程式

* Fixed Wrath of Nature typo
改善: 阿福大決形容

* Fixed a bug with Black Hole pulling in mines
修復bug: 黑水大決會拉地雷

* Fixed some memory leaks with Time Lapse and Poison Nova
修復bug: 無臉男閃避跟刺蛇大決之間的互動

* Fixed a rare bug with Toss
修復bug: 罕見的台泥丟人問題

* Fixed Chronosphere tooltip
改善: 無臉男大決技能形容

* Clarified some TDA quest menu rules
F9任務欄裡面有更深入的TDA規則

* Compressed various icons (thanks PGRu-Unexpect3D)
各類圖案檔案大小減低

* Fixed a bug with Phantom Edge giving extra evasion
修復bug: 分身猴的大決給多餘的閃避

* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
改善: Arcane(毀滅者), Impetus(林精), Glaives(Silencer)程式問題

* Fixed Helm of Iron will giving 2 hp regen and not 3 hp
修復bug: 950元的頭盔給的生命回復只有2

* Fixed the game clock continuing after the game has ended
改善: 遊戲結束後時鐘還在繼續

* Fixed a rare bug with Adaptive Strike
修復bug: 阿水第二招的罕見bug

* Fixed Rampage buff tooltip
改善: TW大決中的圖示形容

* Fixed a rare bug with Greater Bash
修復bug: 靈牛後推震暈的罕見bug

* Fixed some bugs with -dm and various abilities that depended on unit state
修復bug: -dm上面英雄替換的一些問題

* Fixed Silencer from stealing an INT from an ally deny
修復bug: Silencer tk時偷走隊友的int

* Fixed Shockwave from hitting wards
修復bug: 白象的真空波動拳打死眼睛

* Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin's Shadow Strike, Venomancer's Shadow Strike, Queen of Pain's Shadow Strike, Stealth Assassin's Blink Strike, Chaos Knight's Blink Strike, Lion's Voodoo, Rhasta's Voodoo, Razor's Frenzy, Viper's Frenzy, Sven's Storm Bolt and Leo's Storm Bolt.
重新組織部份技能的程式,使他們在rp中不會出畫面問題

* Fixed some item buying cooldowns that were still at 5 sec instead of 1
修復bug: 物品重新填莊的CD全部改為1秒

* Fixed Necromastery tooltip
改善: 影魔收集靈魂的技能形容

* Fixed various other buggy tooltips
改善: 有些問題的技能形容

-- Thanks to all the fans for being patient in this long release.
Thanks to the following beta testers:
-very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova
-active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi
尊敬這些人

-- I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.
這些人也尊敬一下


-- If you find any bugs or have any comments, please let me know.
有BUG的話趕快寫信給Icefrog

-- Once again, much thanks to all the beta testers that helped make this big release a possibility.
再尊敬一下上面所列的名單


本版最大的賣點應該是六個新英雄吧...我想新的版本很快就會出了

沒有新的物品
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发表于 4-6-2007 02:43 PM | 显示全部楼层
有些hero和skill的中文名字很好笑下

感謝分享~
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发表于 4-6-2007 03:56 PM | 显示全部楼层
我喜欢dark seer
skill都很容易用..6秒522ms..cooldown又快..ulti wall of replica..经过的hero都会有illu..配合第一招..酱范围内敌人吸去中间..不乱就假
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发表于 4-6-2007 04:11 PM | 显示全部楼层
原帖由 千年刹 于 4-6-2007 03:56 PM 发表
我喜欢dark seer
skill都很容易用..6秒522ms..cooldown又快..ulti wall of replica..经过的hero都会有illu..配合第一招..酱范围内敌人吸去中间..不乱就假


假如meepo用manta分身再加3各分身進dark seer的ulti不就.......
pl更加變態。
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发表于 4-6-2007 04:15 PM | 显示全部楼层
熊猫好用下,血又长...lvl 7什么都没买血竟然有900多... ...电电电...

sacred warrior是第一只ranged的str hero... ,ulti变态下...拼命加血int的hero对上他就不用玩了...ulti后第三招又加攻击速度...

lanaya比较难用...像mortred,不是超强,就是feed到乱,玩家必须有一定的水准才能控制好这hero...ulti蛮不错...

pit lord则比较倾向farming...第2招可以范围stun(最长3秒),配合第一招,烧死你....因为you fail to impress me...

zombie应该是比较容易用的hero...放小兵出来,死了还可以heal自己...ulti...无语,传染病...

dark seer嘛...是逃跑很厉害的hero...ulti人一多会很混乱..

发现到sentinel的3只hero都是ranged,而scourge的都是melee...
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发表于 4-6-2007 04:29 PM | 显示全部楼层

回复 #13 dlct87 的帖子

panda的magic shield可以顶600magic damage..lina ulti没有feel
我觉得panda比较适合玩battle..skadi,mkb之类的..但是一开始买个obvilion staff就很geng了..

pitlord好想4招都是AOE..他的stun AOE范围和tide有的fight..只是没有damage罢了..至于他的ulti我还不懂怎么用..弄一个门出来..可以跑进去的..  

undying和dark seer好像是melee的int HERO...
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发表于 4-6-2007 04:44 PM | 显示全部楼层
原帖由 千年刹 于 4-6-2007 16:29 发表
panda的magic shield可以顶600magic damage..lina ulti没有feel
我觉得panda比较适合玩battle..skadi,mkb之类的..但是一开始买个obvilion staff就很geng了..

pitlord好想4招都是AOE..他的stun AOE范围和 ...


magic shield要顶到600必须是lvl 4的...这hero只要mana一高,就很恐怖...第一招无限期使用...

至于pit lord的ulti,好像是什么界门从这个圈进去可以直接从另一个圈出来...有点像blink dagger酱吧...

melee的int hero不是新闻了...因为ogre magi是第一个...
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发表于 4-6-2007 05:39 PM | 显示全部楼层
原帖由 dlct87 于 4-6-2007 04:44 PM 发表


magic shield要顶到600必须是lvl 4的...这hero只要mana一高,就很恐怖...第一招无限期使用...

至于pit lord的ulti,好像是什么界门从这个圈进去可以直接从另一个圈出来...有点像blink dagger酱吧...
...



可是str hero第一個ranger hero 就是 scared warrior
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suika84 该用户已被删除
发表于 4-6-2007 06:54 PM | 显示全部楼层
请问pit lord的ulti是什么来的???怎样用??? 个人觉得zombie很bug下...小zombie可以heal的...而且不管多远都可以...zombie死了都可以...变态...还有这次大部分的新hero都能heal的...
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发表于 4-6-2007 06:59 PM | 显示全部楼层
原帖由 monster5105 于 4-6-2007 05:39 PM 发表



可是str hero第一個ranger hero 就是 scared warrior

等下第一个就试他
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发表于 4-6-2007 07:05 PM | 显示全部楼层
爽!!要试新hero了!
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发表于 4-6-2007 07:05 PM | 显示全部楼层
有6.44 的AI map 吗??
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