Disfar is came from the tribe of the Murlocs from the lands of Felwood. The Undead Legions conquered their habitats and turned them into bases. The nightcrawler is the only one who have escaped in the terror of the lich king's army. He joined the Sentinel for him to have revenge on the death of his tribe and family. The nightcrawler can turn invisible when night, allowing him to spy his enemies. He can throw flashbangs in a certain range to blind his enemies and prevent them from attacking. The Scourge shall know the true anger of the Nightcrawler.
The night crawler will throws a flashbang in an area to damage, slow enemy units by 35% and to prevent them from attacking. The flashbang last for 2.5 seconds.
Level 1 - Deals 120 damage and has a 200 AOE.
Level 2 - Deals 200 damage and has a 240 AOE.
Level 3 - Deals 280 damage and has a 270 AOE.
Level 4 - Deals 330 damage and has a 300 AOE.
Cooldown: 30 seconds
Mana cost: 100/110/120/130
The casting time is 1 second.
The casting range is 400
Corrosive Scales
Allows the Nightcrawler to be scaly. Gives a chance to reflect the percentage of the received damage of the nightcrawler in an area near him.
Level 1 - 10% chance to reflect the 120% of the nightcrawler's received damage.
Level 2 - 10% chance to reflect the 150% of the nightcrawler's received damage.
Level 3 - 10% chance to reflect the 180% of the nightcrawler's received damage.
Level 4 - 10% chance to reflect the 200% of the nightcrawler's received damage.
Passive
Night Crawl
The nightcrawler will become permanently invisible when night. The invisible will removed when the nightcrawler attacks, use a skill or when day comes.
Level 1 - The nightcrawler becomes invisible when night. Has 8 seconds fade time.
Level 2 - The nightcrawler becomes invisible when night. Has 7 seconds fade time.
Level 3 - The nightcrawler becomes invisible when night. Has 6 seconds fade time.
Level 4 - The nightcrawler becomes invisible when night. Has 5 seconds fade time.
Passive
Death Stab
When the nightcrawler attacks in front it will deal a bonus damage but when it attacks from the rear, the attacked one will be slowed by 30%.
Level 1 - adds a bonus 25% of damage.
Level 2 - adds a bonus 50% of damage.
Level 3 - adds a bonus 75% of damage.