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【Wii】Dead Space: Extraction 集中讨论区

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发表于 4-9-2009 02:39 PM | 显示全部楼层 |阅读模式
   

【游戏名称】:Dead Space: Extraction
【游戏人数】: 1-2人
【支持Online】: 不
【游戏类型】:Survival horror, Rail shooter
【适合年龄】:【ESRB】Mature 17+【CERO】17才以上対象
【官方价钱】:US$49.99
                   6,090日元
【开发公司】:Visceral Games Eurocom
【发行公司】:Electronic Arts
【官方網站】: http://deadspace.ea.com/
                   http://dead-space.jp/extraction/
【发卖日期】:美国 (9月 28号,2009) & 日本 (10月 1号,2009)

本作是2008年推出的动作冒险游戏《Dead Space》的前传性质作品,在剧情方面相当于前作中伊萨克·克拉克冒险之旅的铺垫。故事讲述了一小群太空殖民者为了躲避致命病毒的侵袭,设法从太空深处的采矿船上逃脱的经历。游戏将以第一人称视角进行,除了新武器和新敌人以外,还将有新的女主人公登场。游戏对应体感操作,支持多人联机。

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[ 本帖最后由 Osis03 于 24-9-2009 01:24 PM 编辑 ]
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发表于 4-9-2009 02:51 PM | 显示全部楼层
是不是很像resident evil的阿?
好像好好玩
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 楼主| 发表于 4-9-2009 02:58 PM | 显示全部楼层
原帖由 yihui 于 4-9-2009 02:51 PM 发表
是不是很像resident evil的阿?
好像好好玩


是的
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发表于 15-9-2009 06:58 PM | 显示全部楼层
谁会买这个游戏???感觉很恐怖。。
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发表于 16-9-2009 02:40 PM | 显示全部楼层
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发表于 16-9-2009 08:37 PM | 显示全部楼层
年尾特别多好游戏推出~赞~
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Follow Us
发表于 17-9-2009 12:18 PM | 显示全部楼层
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 楼主| 发表于 17-9-2009 11:06 PM | 显示全部楼层
后面的
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发表于 24-9-2009 01:28 PM | 显示全部楼层
Dead Space: Extraction TGS 09: Exclusive Horror Walkthrough(来自gametrailers)
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发表于 2-10-2009 02:49 PM | 显示全部楼层
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发表于 3-10-2009 05:38 PM | 显示全部楼层
原帖由 Osis03 于 2-10-2009 02:49 PM 发表
Dead Space Extraction Review for Wii - GameSpot



Dead Space Extraction Review: Frighteningly Good-Kotaku


Dead Space Extraction  -IGN


GoNintendo - Game Informer - Dead Space: Extraction ...



video review也有了~

好赞下~



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发表于 3-10-2009 08:57 PM | 显示全部楼层
玩过前作Dead Space的, 千万不要错过Dead Space Extraction
画面在Wii上面属于不错的, 光标移动和顺畅度也比Bio UC来得好
不要小看光枪游戏, 游戏要吓人还是会被吓到的

也期待年尾的Biohazard: darkside chronicles
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发表于 7-10-2009 02:22 PM | 显示全部楼层
说实在的,这游戏满值得一试的。正如大家说的,画面问题其次(其实在wii的画面表现还是满不错的了),乐趣就真的实在了,推荐。玩法就是on trail射击类型,类似house of the dead,或之前wii biohazard雨伞记那样玩法。


这里还有一些老外媒体的综合评价:
载自的Kotaku整理-原文: http://kotaku.com/5375332/frankenreview-dead-space-extraction

Light is shed on the events leading up to the original game in Dead Space Extraction, the rail-shooter prequel to EA's Dead Space.
When a major Xbox 360 and PlayStation 3 title makes the trip to the Nintendo Wii, you generally expect a watered-down version of the original game. Not so with Dead Space Extraction, which presents an entirely new chapter in the sci-fi survival horror experience, complimenting the original game rather than simply aping it. Trading in the third-person shooter gameplay of the original title, Extraction capitalizes on the Wii's strengths, delivering on on-rails shooter experience that heightens the tension by wresting control from the player.
Is Dead Space Extraction a worthy entry in the series, or did Wii owners get the short end of the remote again?

Giant Bomb
I almost feel like I need to offer apologies or excuses while recommending Dead Space Extraction, EA's Wii follow-up to last year's breakout original sci-fi horror shooter. Extraction's marketing campaign would like you to think of it as a "guided experience" that whisks you through the dramatic beginnings of the series' horrible space-monster outbreak, but in blunt terms, Extraction is an on-rails shooter. Blunter still: it's a light-gun game. These days, that's not a style of game serious game players usually gravitate toward. But keeping the genre's inherent restrictions in mind—not to mention the limitations of the Wii hardware—Extraction is really pretty good, for what it is.

Game Informer
Dead Space: Extraction runs on rails, pulling the player forward at a scripted pace. Developer Visceral Games did a commendable job of making this experience feel more organic. Shaky cameras constantly distort your field of view, and you can hear your character's labored breathing. As intended, the bobbing camera combined with dancing shadows plays tricks on your eyes, and can lead to a few shots being fired  at  nothing.

Eurogamer
One area that definitely benefits from the on-rails nature of Extraction is the overall pacing. Sometimes you creep along agonisingly, other times it feels like the enemy onslaught is never going to end. There are few occasions where you don't come away feeling like your scraped through by the skin of your teeth, and even on the game's lowest 'Normal' difficulty, there's a definite sense of achievement when you get through

Extreme Gamer
The controls in the game are perfectly matched for what the Visceral was trying to get acrossed. The Wii-mote and nunchuck are required unless you are going to use the Wii Zapper. Reloading the weapons, using your suits powers and melee attacks are all balanced out perfectly and the controls never get in the way of the action. The game slides you through all the different ways you'll be using the controllers and eases you into the game without any confusion. It's good to see a developer really think about the controls in a Wii game and how they can be immersive to the in-game situations and not just a gimmick, or a borrowed scheme from an already proven game

The Onion A.V. Club
The characters often fall into horror-movie tropes. There's the hardened security officer, the shady guy who won't tell you why he's there, and the scared woman mourning her recently deceased boyfriend. The game controls your movement and facing, so you often have to grab items as soon as you see them, or miss the opportunity. Events are often timed, which is frustrating when you have to spot a creature's weakness and determine the best way to exploit it within a few seconds. At least the time issues become easier in co-op mode.

Kotaku
Dead Space Extraction is not just a light-gun shooter. It's not just an on-rails game. It's an adventure as exciting as anything I've played in a while. If players can stand the brevity and don't mind something else controlling their hero's legs, it's well worth playing. The game presents a model, like tennis in Wii Sports, of how to get a whole lot more out of a simplified user set-up. I can imagine some gamers - and some potential gamers - who wouldn't have the skills to have a fun time in the original Dead Space. They'd have ample skill to get through Extraction and might even have a better experience doing so

恐怖感,有喇,虽然没玩xo版/ps3版超惊吓,但也有被吓到的
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发表于 7-10-2009 10:38 PM | 显示全部楼层
入手玩了第一章,好玩,但是有点暗。

特别的是,能用wiimote摇晃来取光亮度;摇动nun-chunk来melee 打,c键来放慢,都很容易入手。




但是小的想问下,怎样2个人玩?一定要unlock到challenge mode先吗? 普通story mode不能两个人玩吗?
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