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http://rapidshare.de/files/40147051/DotA_Allstars_v6.53_AIplus_1.52_Rev._04.w3x.html
AI Difficulty
===========
Easy:
15% bonus exp (35% w/ highexp)
no bonus gold (4 w/ highgold)
inconsistent/weaker AI
Normal:
40% bonus exp (75% w/ highexp)
4 bonus gold (8 w/ highgold)
Insane:
75% bonus exp (120% w/ highexp)
8 bonus gold (16 w/ highgold)
has innate warcraft engine bonuses (I have nothing to do w/ this)
There is 100 gold that is divided between ai teams, Normal gets x3 of that
and Insane gets x5 of it.
Why the extra difficulty and gold, isnt that cheating?
====================================================
I just have to say it again, the AI is not on par with humans, HUMANS >>>> AI,
so the extra gold and exp is needed. If you want to remove the extra difficulty,
then input -ne to activate the normal exp mode. Right now there is no mode to
remove the gold bonuses.
AI Extras
=========
This map has no INTENDED altering of any element in the Normal Game. This also
has no added cheat in screwing up human play when playing with the ai.
They bots have extra gold and exp gain. They can also buy any item from the
fountain. They have abnormal properties to buy tangoes/scrolls in the fountain
even if are short of gold (but never for free).
You can give the AI items but they cannot form recipes from it. (To prevent
abuses). They will pick up items dropped in the map as long as it's owner is
an enemy or an ally that is far from the item.
They will drop all items owned by allies in the fountain and sell items by the
enemies.
Each AI hero have 2 different(not totaly unique) item builds. They have some
sort of universal build in Death Match Mode. In Item Drop Mode, they drop a
duplicate of an item in their inventory in exchange of gold.
AI Modes
========
-supertower(-st)
All towers and the ancient regenerates HP.
-highexp(-he), -highgold(-hg), -normexp(-ne)
Modifies the exp/gold gained by the AI players. For more info, see AI
Difficulties
-dynaexp(-de)
Exp gained by AI players is normal at the start. They gain 15% bonus exp rate
each time they die and lose 15% bonus exp rate each time they kill. Maximum of
100% exp rate (which is 90% for now) and minimum of 0% bonus exp (which is the
normal exp rate)
-msupercreeps(-mc)
Super creeps spawns every 2 minutes starting at the 4th minute. The first spawn
is a Scary fish. Hydra doesn't spawn till the 20th minute onwards. There will
be 2 Super creeps spawned after the 40th minute. The super creeps are also
spawned on the same lane.
*Note:
For all player numbers in the commands - 1-5 covers the sentinel players and
6-10 the scourge players (6 - pink player etc.).
AI Commands
===========
Only the chosen players (notified by a message) can use the commands.
Type "-o", "-c" or " c" before any of these commands: (ex. "-oa", "-ca", " ca"
are all legal)
Note: XX refers to player number (1,2,..,10), you can type more than 1 player
number using "," (ex. "-oa 2,4,5")
a or a XX:
AI attacks enemy base. This can be used to cancel sd. When you use this, the
bots are unable to attack neutral creep camps or defend for a while.
d or d XX:
AI defends the base.
sd XX:
AI stays to the base to defend. They will not end their defending when there
are no more intruders in base. Cancel it by ordering the bot to attack.
b XX:
AI backs a little.
f XX:
AI retreats to fountain.
p[l/m/r/n]: (ex. -cpm )
Tells all allied AI to push at left/mid/right whenever they have the chance to
push. Typing -pn causes the bots to attack to whatever lane they wish.
g[l/m/r] XX: (ex. -cgl 3,5 )
AI goes to a lane immediately. The AI will go to the back of where the allied
creeps in the lane are located.
t XX [target]: (ex. -ct 1,4 8)
Attack target's location if it is visible.
flask, tango:
Have bots use Tango or Flask. Input valid only on 1st minute of game.
neut:
Turn neutral creeping on/off. This does not affect Chen.
auto:
Turn automatic lane changing on/off.
roshan, roshanXX:
AI attacks Roshan.
ui:
Show the command dialog. You can also just type a space to show the dialog.
Other Commands:
-pa(chooses ally), -pe(chooses enemy), -px(cancel choosing)
Only players who were notified can use this. With -pa/-pe you can "pick" for
the ai by clicking on the hero at a tavern. You can only use these commands
while you have not chosen a hero yet or before 1:10.
Use -px to stop choosing for the ai.
If you have not used -pa or -pe within 45 seconds, the bots will pick their
heroes and you may not be able to use -pa/-pe.
-csXX
Shows the creepstats of a Computer player. Any player can use this command.
-msXX
Shows the move speed of a Computer player. Any player can use this command.
-aid
All nearby ally casts a support spell to you, or an AOE spell if you're
surounded by enemies, or attack an enemy hero near you. Any player can use
this command.
Test Mode
=========
DotA's -test has more commands in this version (-gold, -lvlup, -kill, -refresh,
-neutal, -powerup and -spawncreeps is available in the original version)
-gold #####, -goldall #####, -goldforXX #####
"-gold" gives the player who entered it #### (a number) gold. negative number
reduces the gold
ex. you entered "-gold 9000", yur gold count should increase by 9000
"-goldall" affects all player and "-goldforXX" (XX is a player number, like 1)
affects a specific player.
-lvlup, -lvlupall, -lvlupforXX
"-lvlup" levels up the hero of the player who entered it by one
ex. you entered "-lvlup", your hero's level should go up by 1 (max is 25)
"-lvlupall" affects all heroes and "-lvlupforXX" (XX is a player number, like 1)
affects a specific player's hero.
-kill, -kill XX
"-kill" kills the hero of the player who entered it, the hero killed himself
"-kill XX" (XX is a player number, like 1) affects a specific player's hero.
-refresh, -refreshall
"-refresh" resets the cooldown and mana of the hero of the player that entered
it
"-refreshall" affects all heroes
-spawncreeps
spawns creeps for both sentinel and scourge, this process normally happens with
30 minute interval starting at the 90th second (or later depending on the mode)
-powerup
respawns the powerups found in the river in the middle of the map
-neutrals
respawns all neutral creeps in empty creep camps
-rechoose
allows the player who entered it to use -repick again
-fog
makes the whole map visible, same as the cheat
-play ##
plays a sound effect
## is a number from 1-13:
1 - Killing Spree
2 - Dominating
3 - Monster Kill
4 - Unstoppable
5 - Wicked Sick
6 - Monster Kill
7 - Godlike
8 - Holy Shit
9 - Ownage
10 - Double Kill
11 - Triple Kill
12 - Animality
13 - First Blood
About AI
========
This AI is an unofficial one, however I did not alter any element in the game
(if you remove the AI, and not use the new modes). The AI can never replace
humans.
AI by RGB (aka lazy fiend). The basic AI is derived from Cloud_str's "old"
6.27b AI version.
The first version of this type of ai sets a new level and dimension in ai
development, which could take long to attain if that map is not released. I am
proud of making a difference and helping this community.
Special Thanks:
Cloud_str
-The best dota AI author ever
Mr. Bean
-Modified SC idea
Betatesters - Riot_of_blood, aaron_et_imf, deathzyte_hell etc.
DA/DP AI subforum
YOU! (o ayan masaya ka na? syempre para sa iyo ito) |
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